Explore and interact with the Portuguese countryside using a wide range of tools!
Find out how NORTHWIND's features are being implemented and what's to come!
In which a holiday is announced; a map is made; a new note is added; an informative page is written; a translation puzzle is implemented; new translation...
In which tables and their contents are detailed; a doorframe is made to fit its surroundings; interactions--some yet stubs--are added; a surrounding view...
In which papers are worked on; a map-"jigsaw" is made; a chest is filled with papers; a lexicon book is added; something secret is made; a new room is...
In which a view is completed; a chest responds to further actions; papers can be searched, and interacted with; a new "jigsaw puzzle" is planned; sound...
Hey everyone! Our interactive audiobook-game about all fascinating adventures of Baron von Munchausen is completed and available in BETA! Release in June...
In this developer's log we discuss the aspects of environmental objects interaction in Chernobyl Liquidators Simulator. We also present some of our 2D...
There is now a story in A-Star Theft, along with better performance, graphics and audio. New features include an Overview Mode, more interactions with...
Independent developer Fear of Corn talks about their approach to interactivity in their first game, Interference.
Perception! , second-core investigation game mechanism. Open your third eye! / Beware of your surrounding / Seeing beyond the realm, the isometric realm...
Just fly for bubbles. Burst them all. It may be simple... and may be not. [There is a playable Web demo.]
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