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The Last Planets - Available now on Google Play

The Last Planets - Available now on Google Play

News

Heyo to everyone, here the new post of the game i've assembled, The Last Planets for Android. Below a brief description of the game and some useful links...

New patch sent and a new Mode is live

New patch sent and a new Mode is live

Feature

New Patch, New Game Mode, NEw Fixs... Some time passed and a new patch has been sent to Google Play for The Last Planets. Here below you will find all...

The Last Planets - Available now on Google Play

The Last Planets - Available now on Google Play

News

Heyo to everyone, here the new post of the game i've assembled, The Last Planets for Android. Announcing the new features for the game: the 🫂 Online...

New gameplay video for PC Platform

New gameplay video for PC Platform

News

Deuterium Wars is a rapid MMO 2D shooter. Create your own aircraft and plunge into heated battle with other players. What awaits you: an extensive role-playing...

Deuterium Wars

Deuterium Wars

Game

Deuterium Wars is a rapid MMO 2D shooter. Create your own aircraft and plunge into heated battle with other players. What awaits you: an extensive role-playing...

June - July Update Summary

June - July Update Summary

News

Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...

Infinity: Battlescape Enters Closed Alpha Phase

Infinity: Battlescape Enters Closed Alpha Phase

News

Infinity:Battlecape entered it's alpha phase of development this past weekend. Launching on Friday June 15th, the latest Alpha build of the game was made...

May-June Update Summary

May-June Update Summary

News

Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...

April-May Update Summary

April-May Update Summary

News

Once again the last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary...

March-April Update Summary

March-April Update Summary

News

The last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary format...

Knights of Infinity

Knights of Infinity

Game

This game is in development with me and my friend Mike. We decided to create a game with old Final Fantasy type gameplay and world design simply for our...

Weekly Update #101: March Alpha-Weekend!

Weekly Update #101: March Alpha-Weekend!

News

This weekend we're giving pre-Alpha access to all of our Alpha level backers. I'ts still a pre-alpha build, so gameplay is limited, but we've come a long...

Weekly Update #98

Weekly Update #98

News

More visual FX work on weapons and shields, an update for our space whale bobblehead backer reward, and a concrete date for our next patch.

Weekly Update #95

Weekly Update #95

News

The art team continues to work on our capital ships, and Flavien continues to implement new gameplay features as we prepare to release another patch.

Weekly Update #94

Weekly Update #94

News

Looking towards our next patch, weapons, and a mesh update for the Destroyer.

Weekly Update #92 - Final update for 2017

Weekly Update #92 - Final update for 2017

News

Wrapping up 2017 with a short but sweet progress report. We're looking forward to a great 2018 for I-Novae Studios and Infinity:Battlescape.

Weekly Update #86: Alpha+ Weekend

Weekly Update #86: Alpha+ Weekend

News

New alpha+ play-test week-end! Hey everybody. As we’ve done last January, we’re going to organize a new alpha play-test week-end next week. Anybody...

Weekly Update #83 & #84

Weekly Update #83 & #84

News

The new patch we've been talking about just got a release date, major blockers are being eliminated, and we're getting ready for future releases.

Weekly Update #68

Weekly Update #68

News

A new cinematic pre-rendered video shows off the command center for our military ground bases. The bases will populate planets in the system, and are...

Weekly Update #63

Weekly Update #63

News

Another weekly update. Some programing status updates, nothing major in this update, and a look at some more ground base artwork.

Weekly Update #62

Weekly Update #62

News

Fancy turntable animations showing off the finished meshes for the Corvette, Bomber, and Interceptor. Land base command center rendering, and more to...

Weekly Update #61

Weekly Update #61

News

Another weekly update. Status report from the programming team, and a look at station materials again. Once again this weeks header image features a modded...

Weekly Update #60

Weekly Update #60

News

This weeks update header features a modded Rethe Prime, made to mimic Saturn and it's moon Dione. Thanks to Playbenni, a member of our online community...

Weekly Update #59

Weekly Update #59

News

Bug fixes, Destroyer asset update, and a look at the destroyer's scale in context with some of the smaller ships.

Weekly Update #58

Weekly Update #58

News

Weekly Update! General update for the project, materials work for some plating detail on capital ships, and a look at some early destroyer meshing work.

Weekly Update #57

Weekly Update #57

News

The carrier is getting a facelift and redesign (maybe ;) ) and a few general updates on various tasks within the project.

Weekly Update #56

Weekly Update #56

News

Thoughts on the overall design direction of the Carrier class ship. Programming updates, and a design pass on the factory buildings!

Weekly Update #55

Weekly Update #55

News

Most notable for this week, we've released a new video showing off a networking simulation with 300 players in a "massive space battle" firing streams...

Weekly Update #54

Weekly Update #54

News

Updates to the Destroyer Concept artwork and overall ship design. Programming update, and another WIP concept piece on land based factories from Kristian...

Weekly Update #53

Weekly Update #53

News

A few usual art updates... and Flavien spent a few hours playing with some minimalistic A.I. for missiles and auto-aiming turrets ( which will mostly...

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