Gamex Studio was established in 2015 when we started our game development path, developing games for a contractor at first. We learned so much during...
We are an Indie Game Development Team currently developing a game!🧈🎮 • Our team is composed by 3 people: - Game Designer: Isaac Pais - Game Developer...
Hello, guys! Today we will tell you in detail about the whole scenario creation process. To illustrate it we will use footage taken during the creation...
<p>Our team is looking for passionate individuals to fill several positions within Tiny Hut Studios, to help make our new IP as successful as possible...
<p><span style="font-weight: 400;">Our team is looking for passionate individuals to fill several positions within Tiny Hut Studios, to help make our...
<p><span style="font-weight: 400;">Our team is looking for passionate individuals to fill several positions within Tiny Hut Studios, to help make our...
Mirari Games is an independent game studio based in Paris. The vision of the studio is to create poetic and ultra immersive artistic games. The studio...
Abstract Visuals Studio was founded by Granheart ("Daniel Tom Sattler") for the purpose of learning together with other developers, creating new ideas...
Tall Guy Productions is all about reaching new heights. Each of us has their own perspective, and we all benefit from standing on eachothers’ shoulders...
PAPERVILLE PANIC early access release date announced as December 14th, 2017.
Melbourne International Games Week is upon us. My team at Ultimerse is about to dive into it for the very first time with our upcoming release, Paperville...
We are a small studio of 4. We are making games on short development cycles.
Documentation is an essential in any team based environment, not only to be a guideline but also to be the answer to any questions someone may have about...
Needless to say there is a pretty big jump between creating work for a 2D composition for a once-off design brief and creating work for an on-going 3D...
We’ve made some massive progress over the past fortnight. We’ve had to revisit our scope (not the first or realistically the last time) and ended...
After six months of working on our first indie VR title, Aidan shares some of the biggest things he's learned.
Hello! We are a games studio called Sushee working on the new game, Fear Effect Sedna, that was fully funded on Kickstarter.
Hello! I'm a lone artist/animator and I'm not actually necessarily hoping to make a game. I want to create an animated pilot but I need help with voice...
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