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Tag "Development Blog"  (0 - 30 of 79)
FAQ and most asked Questions!

FAQ and most asked Questions!

News

First blog for our Mod! This time around it's an FAQ!

Shadows of Doubt DevBlog #34: Shadows of Doubt Launches on Early Access!

Shadows of Doubt DevBlog #34: Shadows of Doubt Launches on Early Access!

News

The game is afoot! Shadows of Doubt has launched on Steam Early Access!

Shadows of Doubt DevBlog #33: Launch Hype and What to Expect

Shadows of Doubt DevBlog #33: Launch Hype and What to Expect

News

A new dev blog for you covering what you can expect from our first early access version on Monday (!).

Shadows of Doubt DevBlog #32: Release Date Announce and Early Access T

Shadows of Doubt DevBlog #32: Release Date Announce and Early Access T

News

In this latest dev update, I announce the early access release date!

Shadows of Doubt DevBlog #31: An October Update

Shadows of Doubt DevBlog #31: An October Update

News

I give an update on the state of the game in the latest dev blog!

Shadows of Doubt DevBlog #30: The Top Shadows of Doubt Development Challenges Part I

Shadows of Doubt DevBlog #30: The Top Shadows of Doubt Development Challenges Part I

News

In the latest devblog I talk about the development challenges so far.

Shadows of Doubt DevBlog #29: 2021 Wrap-Up

Shadows of Doubt DevBlog #29: 2021 Wrap-Up

News

In the latest development blog I wrap up all our 2021 progress on the game.

Shadows of Doubt DevBlog #28: Building the World Through Writing

Shadows of Doubt DevBlog #28: Building the World Through Writing

News

In this development blog writer Stark Holborn takes us through writing for the game's world.

Shadows of Doubt DevBlog #27: Populating the Population - Clothes

Shadows of Doubt DevBlog #27: Populating the Population - Clothes

News

In this month's Shadows of Doubt dev blog, Miles the voxel artists walks us through the process of creating the outfits.

Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces

Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces

News

In the latest Shadows of Doubt dev blog Miles talks about creating the faces for the citizens in the game.

Shadows of Doubt DevBlog #25: Closed Alpha Conclusions

Shadows of Doubt DevBlog #25: Closed Alpha Conclusions

News

In the latest development update I talk about our findings from the closed alpha, and where we're going next!

Shadows of Doubt DevBlog #24: Roadmap 2021

Shadows of Doubt DevBlog #24: Roadmap 2021

News

The latest Shadows of Doubt dev blog is up! I talk about progress made in 2020 and targets for 2021.

Shadows of Doubt DevBlog #23: Generating Citizens Part 1

Shadows of Doubt DevBlog #23: Generating Citizens Part 1

News

In a brand new video update, I talk about how I went about generating the citizen's personality for the dynamic world of Shadows of Doubt.

Shadows of Doubt DevBlog #22: Doors Galore

Shadows of Doubt DevBlog #22: Doors Galore

News

In the latest development update, I talk about all the gameplay features surrounding doors in the game.

Reign of Guilds: weekly report #24

Reign of Guilds: weekly report #24

News

In weekly report #24 we talk about dead city and its dwellers, show you more mobs animations and work over fur.

Reign of Guilds: weekly report #36

Reign of Guilds: weekly report #36

News

Deer animations and fur coverage, technical novelties, landscape update, remaster of materials and textures - all this in our report #36!

Ark Fantastic Characters: Charles, the hedgehog scholar

Ark Fantastic Characters: Charles, the hedgehog scholar

Feature

Today we’re talking about Charles the hedgehog. As our main protagonist, we decided it’s important to flesh out his life and history as early as possible...

Shadows of Doubt DevBlog #21: How Voxels Saved the Project

Shadows of Doubt DevBlog #21: How Voxels Saved the Project

News

In this development blog in place of EGX Rezzed, I talk about the decision to use Voxels instead of traditional meshes, and how it's shaped the project.

Tabletop Playground March Development Update

Tabletop Playground March Development Update

News

Learn about all the features we've added to Tabletop Playground so far in 2020, from a new instant editor, grouping objects and formations and much more!

Reign of Guilds: weekly report #21

Reign of Guilds: weekly report #21

News

The report number "Blackjack" is on the air! Today we talk about level design, new 3D models and optimisation.

Shadows of Doubt DevBlog #20: Roadmap 2020

Shadows of Doubt DevBlog #20: Roadmap 2020

News

In this update I take a look back and review my 2019 roadmap, and look ahead to 2020 with some new goals!

Reign of Guilds: weekly report #19

Reign of Guilds: weekly report #19

News

In weekly report #19 we talk about new robes, mines and give a new look at hotbar functionality.

Shadows of Doubt DevBlog #18 & #19

Shadows of Doubt DevBlog #18 & #19

News

I've started recording video updates to share the recent progress on my detective stealth game: Shadows of Doubt.

Reign of Guilds: weekly report #18

Reign of Guilds: weekly report #18

News

Weekly report #18 is set to tell you more about weapons, social animations and castles of base level.

Reign of Guilds: weekly report #17

Reign of Guilds: weekly report #17

News

In our first report of 2019 we talk about animations for guards, new 3D models of boots and scary bear.

Reign of Guilds: weekly report #16

Reign of Guilds: weekly report #16

News

Today we talk about pre-order packs and great content that we created specially for this.

Reign of Guilds: weekly report #15

Reign of Guilds: weekly report #15

News

In our report #15 we talk about guards, animations of a minotaur and siege weapons.

Reign of Guilds: weekly report #14

Reign of Guilds: weekly report #14

News

In Weekly report #14 we show new NPC's animations, level design and talk about the maintenance of a castle.

Reign of Guilds: weekly report #13

Reign of Guilds: weekly report #13

News

Guards, new 3D models and optimization - about this and more in our report #13!

Reign of Guilds: weekly report #12

Reign of Guilds: weekly report #12

News

In our report #12 we talk about new animations with mantra book, 3D models of scapulars and optimization.

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