• Register
Tag "City"  (0 - 30 of 159)
Tiny Connections

Tiny Connections

Game

Embark on a journey, where each puzzle takes you to a new corner of the globe. Your mission is to connect homes to essential services like electricity...

4COMMUNITY - Smart City

4COMMUNITY - Smart City

Game

"Smart City" transforms the classic Monopoly gameplay into a futuristic urban development challenge. Players navigate around the board investing in innovative...

4COMMUNITY

4COMMUNITY

Company

A developer and publisher of platformer games including 4COMMUNITY - Smart City.

Teeny Tiny Town

Teeny Tiny Town

Game

"Teeny Tiny Town" is a beloved merging game renowned for its captivating gameplay and minimalist charm. At its core, it revolves around the creation of...

The Railway Update – Drivable Trains and More

The Railway Update – Drivable Trains and More

News

Ride and control trains in Broke Protocol’s Railway Update. Explore the metro system, mod the UI, tow vehicles, and more in this huge update.

TheApartment

TheApartment

Download

An intruder broke into an apartment building and you must escape!

The Truck Sim Update

The Truck Sim Update

News

Truck Simulator Update. Adds Towing functionality. Tow trucks / Semi-Trucks can now haul new usable Trailers. And a new Voxel Subway system.

Photo Mode 📸 & some fixes! 🐣 Early Access Update #1 🔧

Photo Mode 📸 & some fixes! 🐣 Early Access Update #1 🔧

News

The first update to Scorchlands is already here! It added a new feature - Photo Mode.

Prison City Demo – suomenkielinen käännös V1.0

Prison City Demo – suomenkielinen käännös V1.0

Download

Viimeisin pelin päivitys (0.2.1.2) muutti tekstityksen formaattia (dialog.csv → dialog.dat), joten tämä käännös ei ole enää yhteensopiva pelin...

ut4_breathe [Beta 3]

ut4_breathe [Beta 3]

Download

Some fast combat in the city. An old map saved from oblivion

New trailer! 📺 Early Access Release Date! 🐣

New trailer! 📺 Early Access Release Date! 🐣

News

We just published a new trailer for Scorchlands. 📺 What's more, we already know when the game's gonna be available via Early Access! 📅

The Destruction Update – Voxel Maps and Radios

The Destruction Update – Voxel Maps and Radios

News

BP now supports fully dynamic levels and physical destruction like Teardown. Radios and private chat also added.

Prison City

Prison City

Game

As former cop Hal Bruzer, accept the Chief’s plea to raid Prison City’s security zones and end the Techno-Terrorists’ reign. Inspired by NES action...

The WAR Update - Total Conversion Mod

The WAR Update - Total Conversion Mod

News

A total conversion war mod transforms BP from RP sandbox to unrelenting battlefield. Fight online or offline with hundred player bot matches.

Angon Explained #6: World Map - Events

Angon Explained #6: World Map - Events

News

As we covered in the last devlog, during your journey you will come across groups roaming the map, however they will not be the only encounters you will...

Angon Explained #5: World Map - Troops and Travelers

Angon Explained #5: World Map - Troops and Travelers

Feature

The strategic world map in Angon is full of travelers, caravans, troops, bandits, battles and interaction. You can explore and interact with, destroy...

Liveware Glitch - Environment WIP V

Liveware Glitch - Environment WIP V

News

This week, we have a few more screenshots of our cyberpunk city to show you all!!

Angon Explained #4: World Map - Cities

Angon Explained #4: World Map - Cities

Feature

One of the main pillars of Angon's political structure are the city-states. In this step, we will address the mechanics of city-states and, in the future...

Liveware Glitch - Asset WIP III

Liveware Glitch - Asset WIP III

News

To decorate our cyberpunk metropolis we created a few billboard adverts, that bring a bit more style and light to the streets of Olympia. Come check them...

Liveware Glitch - Environment WIP IV

Liveware Glitch - Environment WIP IV

News

On today's update, we have a few more updated screenshots of our environment.

Angon Explained #2: World Map - Castles

Angon Explained #2: World Map - Castles

Feature

This week we will continue to explain more about the World Map and its features. This devlog will especially be about castles in Angon, their role in...

Main Features

Main Features

Feature

This article summarizes the main features of the game Angon - The Grim Age. From running your company to exploring the world of Eradon.

Liveware Glitch - Environment WIP III

Liveware Glitch - Environment WIP III

News

A few more screenshots of our cyberpunk environments.

Liveware Glitch - Environment WIP II

Liveware Glitch - Environment WIP II

News

Today, we have few more screenshots of our environment.

Roadmap

Roadmap

News

Today we are proud to present our official roadmap leading up to the early access release.

Liveware Glitch - Environment WIP I

Liveware Glitch - Environment WIP I

News

On today's article, we want to show you some of the first steps we've taken with our cyberpunk environment.

Liveware Glitch - Character Model I

Liveware Glitch - Character Model I

News

A new update on our project! we've started working on the 3D model of our main character.

Liveware Glitch - Concept Art IV

Liveware Glitch - Concept Art IV

News

Another very quick update on our main character's concept art.

Player-built Settlements - Zones of Protection & Domination

Player-built Settlements - Zones of Protection & Domination

News

Cities and settlements built by players will play a core role in Profane, so how about learning more about them and the mechanics they will add to the...

Liveware Glitch - Concept Art III

Liveware Glitch - Concept Art III

News

Today, we want to share with you some sneak peeks into our character's concept art.

How it works

You can tag anything on IndieDB on IndieDB, and all tags can be voted up/down by the community depending on their relevance.

Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.

If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.