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Tag "evolution"  (0 - 30 of 50)
Quick Progress Update

Quick Progress Update

News

Here is a little update on the current progress of the project.

The Start Of A Great Adventure

The Start Of A Great Adventure

News

This is a quick look into the vision of the project.

Pokemon Xeno

Pokemon Xeno

Game

Hi there, I'm Treny, I always enjoyed playing Pokemon in the past, but through the years with all these dynamic games, I couldn't play the old-school...

1.19.0 - FREE for 1 Week - Villagers - Harvest/Craft - Units Orders - New Roads !

1.19.0 - FREE for 1 Week - Villagers - Harvest/Craft - Units Orders - New Roads !

News

Game will be FREE to Claim for 1 Week! We have worked on Cities, new Road system, Villagers system, Inventory Craft and Harvest system, Units orders and...

NEO: Natural Evolution Online

NEO: Natural Evolution Online

Game

Join a single-server, fully-built and player-driven persistent universe. Start at the bottom of evolution and go through the different ages until you...

Space Simulation Toolkit

Space Simulation Toolkit

Game

A particle simulator that uses a graphics card as a supercomputer to calculate physics. The more powerful the graphics card, the greater the gameplay!

Ecosystem Newsletter

Ecosystem Newsletter

News

Welcome to the first Ecosystem newsletter! Evolving fish, creature editing and 3d pathfinding!

Under the hood of the procedural music in The Sapling

Under the hood of the procedural music in The Sapling

Feature

This article is an in-depth interactive explanation of how the procedural music in The Sapling works. Furthermore, we see how I had to give up my preference...

The Sapling available in Early Access today

The Sapling available in Early Access today

News

The Sapling is available as an Early Access title today! In this post I describe how weird that feels, and answer the question everybody has about this...

Six 3D models to explain the evolution simulation in The Sapling

Six 3D models to explain the evolution simulation in The Sapling

News

I am releasing six models created by playtesters using the plant and animal builders of The Sapling. Several bodyparts are annotated so you get an idea...

The Sapling

The Sapling

Game

The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations...

EcosystemDemo

EcosystemDemo

Download

Grow and modify an ecosystem, with simulated evolution by natural selection creating the lifeforms that inhabit it!

Ecosystem

Ecosystem

Game

Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game...

Vilmonic, a living virtual world, is out NOW on Steam an Itch

Vilmonic, a living virtual world, is out NOW on Steam an Itch

News

Vilmonic, a living virtual world, is out NOW on Steam and Itch! Protect and breed unique pixel-art life forms whose pixels and color have meaning. Experiment...

Aircraft Evolution

Aircraft Evolution

News

We present you with a remake of the game Aircraft Evolution. This is an action game, where you have the task of destroying enemy bases by bombarding them...

Pine - May Recap: More to Do

Pine - May Recap: More to Do

News

We are eager to share some cool stuff we worked on last month, and to tell you all about where we’re headed.

Pine - April Recap: From Village to Village

Pine - April Recap: From Village to Village

News

Another monthly update! We have been more silent than ever this month, but only because we were working hard on so many things and didn’t find the time...

Creature Sim Game about Creativity and Evolution

Creature Sim Game about Creativity and Evolution

News

Why and How I plan to make a Spore like Game. Like a Spore 2.

Creature Sim

Creature Sim

Game

The game will be heavily based on evolution, from Cell to Creature, your creature will evolve and adapt to its environment.

Pine - February Recap: A Tapestry of Growth

Pine - February Recap: A Tapestry of Growth

News

With a lot of cool Pine content waiting to be implemented, we’ve been spending just a bit more time on our intricate low-level simulation systems in...

Pine DevBlog #68 - Gobbles and Groups

Pine DevBlog #68 - Gobbles and Groups

News

A long blog, as we have a lot to say! Last week and this week had a bit of time snatched away because we were moving into a new office, but we've made...

Pine - December & January Recap: Simulating Roles

Pine - December & January Recap: Simulating Roles

News

A lot happens in two months! Not only did the year change, we made a lot of good progress in Pine. As usual, in 2018 we’ll keep you up to date with...

Instantfuns Entertainment announced that Yu-Gi-Oh! Duel Evolution will become available

Instantfuns Entertainment announced that Yu-Gi-Oh! Duel Evolution will become available

News

battles are most of the time very interesting. Thanks to the robust mechanics that Yu-Gi-Oh! has built over the years

Pine Devblog #59 - Carriers and Compositions

Pine Devblog #59 - Carriers and Compositions

News

This week we finished the carrying Alpafant, as seen across Albamare and as prominently seen in parts of the story - the poor fella's looking good!

Pine - November Recap: Road to Alpha

Pine - November Recap: Road to Alpha

News

Another month, another update! We’re progressing well and have a very clear idea of the near future planning for Pine. Now almost starting on alpha...

Programmer (Revenue Share)

Programmer (Revenue Share)

Job

Salutations! You may (or probably not) remember the game Biota which has been stuck in development for a while now. Well, we're back, and with a new company...

Pine Devblog #52 - Collections and Calls

Pine Devblog #52 - Collections and Calls

News

Last week we finished up the very first complete build of our demo - exciting times! We went to CHI Play in Amsterdam to show it. While we ran into some...

Pine Devblog #50 - Trades and Transports

Pine Devblog #50 - Trades and Transports

News

The 50th devblog already! And almost as if we knew, it coincidentally is quite a big one as we approach the first stable build of our demo. Let's go!

Evolution of the project

Evolution of the project

News

I didn't give a lot of news lately about Boïnihi. This is mainly because I am progressing slowly (taking my time in order to improve the game - and Summer...

Pine - July & August Recap: A Slice of Pine

Pine - July & August Recap: A Slice of Pine

News

Summer flew by! Part of the team took a small break during August, so we thought we’d combine the monthly recap into one larger one for the summer months...

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