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Imagine the world above falling down on you. What would you do if you can stop it from happening?

Post news Report RSS YYYYY - Day 10 of Crafting

9 days have passed since the last update. Here's what has been going on with crafting YYYYY.

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As mentioned in the previous post, YYYYY is a fantasy and rather abstract world where you can close backgrounds that are falling on you ~ So here's what has been going on behind-the-scenes for the past few days.

YYYYY in progress!

As I am still relatively inexperienced with using Unity, I estimate that crafting YYYYY would take me at least 2 weeks (at least to deploy to both iOS and Android).

Crafting YYYY with Unity

For starters, I have added the words "Game Over" to appear when a colored background falls and crashes on you.

Game Over!

The game can now also be restarted without having to stop and run it again. When it's game over, tapping on the "Play" button now allows you to play another session of YYYYY.

Want to play another session of YYYYY?

And if you are wondering about the "Share" button, it allows you to share your YYYYY game replays with your friends and family.


So if you want to compare your score or background closing skills with your friends, hit that share button like you have never done before!

On top of that, did you notice that the game now also has ambient music and sound effects? To complement the abstract and fantasy setting of YYYYY, the background now plays an ambient music. If you compare with the usual background music, this approach allows you to have that imaginary or abstract mood while playing YYYYY.

While it seems as if YYYYY is almost done, there are currently no incentive(s) for beating your own high score. So adding incentive(s) at the end of the game and preparing for publishing to the various app stores is next on the priority list.

Be sure to check back for the next blog update on YYYYY!

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