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The Gameplay is relatively easy: You are an alien that has to gather a certain number of keys in a certain sequence in order to get to the next level. Every level is time elapsing from 3-5 min per level. All the levels are basically on the same platform, the only difference is that the platforms are moving up and down and as You advance in the game it will be harder and harder because the higher levels will have certain paths which You must go on the and rest will be lava. There will be lasers as shown in the teaser and an AI which will follow you and try to kill you. The character will be able to generate a shield to protect himself from the lasers, but it will a certain amount of fuel to generate it and it will regenerate slower. there will also be power-ups like walk on lava for a few seconds and extra lives.

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After a long break, we finally restarted working on Timo-T. After rewriting the code for the mechanics of the game, we've got to re-do the designs of the characters from the game, so far we have Timo-T's loyal robot named Iggy(name not final). We've implemented it, still need to solve a few bugs, but we are well on our way to a functional demo. Also we did a few level designs so it would be more interesting. Soon we'll post a few videos with the new look and level designs.

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