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A 2D physics based platformer with unique game mechanics and an intriguing story, set on a magical island which is slowly being consumed by the rising sea.

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Development Progress

Development Progress

News

At long last, Tidal Fall is complete! Read on to find out what we've got in store!

The Final Countdown

The Final Countdown

Feature

The wait is nearly over, so before Tidal Fall is released I thought I'd share some of the concept renders I made during development.

Dev Blog #12: Moar Concept Art

Dev Blog #12: Moar Concept Art

News 2 comments

I'm taking a break from frantic level design, showing off some of the concept art that founded Tidal Fall.

Tidal Fall Website

Tidal Fall Website

News 2 comments

Anyone up for some screenshots, a trailer AND a website?

Tidal fall: Shuffler Concept

Tidal fall: Shuffler Concept

News

Continuing the character spots, I introduce the Shufflers and their role in the game.

Tidal Fall: Gameplay Demo Released!

Tidal Fall: Gameplay Demo Released!

News

A small demo of the gameplay in Tidal Fall. Play through five levels and experience unique platforming mechanics.

Dev Blog #08: Gui and Fonts

Dev Blog #08: Gui and Fonts

News

As the gameplay demo draws near, I'm looking to brush up the user interface a bit.

Tidal Fall: Wight Concept

Tidal Fall: Wight Concept

News

I take a look at Wight's history and design, and his role in Tidal Fall's story.

Kole Concept

Kole Concept

News 1 comment

I take a look behind the original concept of Kole, and share some concept art.

Announcing Tidal Fall

Announcing Tidal Fall

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Tidal Fall will be a 2D physics based platformer, set on a magical island which is slowly being consumed by the rising sea.