Copycat
Point and ClickCopycat is a first person perspective exploration, "going through doors to continue" game made in the Unity engine. There isn't much of a story, but the...
An experiment in naturalistic open narrative, designed by Peter Moorhead, with art by Michael "Picobots" Falk, and sound design by Steven "Surasshu" Velema.
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Copycat is a first person perspective exploration, "going through doors to continue" game made in the Unity engine. There isn't much of a story, but the...
Don't Fap! Just Tap! Don't be shy, check how fast you are! Click the green homie and get the score, experience and Lvls. Simply but awesome clicker game...
You must save the world. You need to choose. Think hard and make a right decision.
This is a simple game in which you (white square) must run away from rockets that can kill you. Live as long as possible but you die anyway)))
‘Where’s Waldo’ meets James Ensor in this cozy hidden object adventure. Move from painting to painting to help a lost skeleton painter find his...
TOBOR is a spy simulator game where your mission is to observe an insane world using a surveillance camera. You have 7 days to gather intelligence and...
Heh, I loved the nod towards The Legend of Zelda in your video.
As for the game itself, I think the randomization makes for a very interesting take on the genre, other games have tried it, but usually only really scratched the surface.