DragonLore
Turn Based TacticsDragon Lore is turn based Tactics JRPG, and Story Driven game lead by alluring characters.
The King's Shroud is a story based Tactical Action Role-Playing Game designed to give more freedom without sacrificing the elements of strategy and control which players have come to expect from the TRPG genre. Featuring a limb-based damage system and our unique Targeting Arc, players engage in combat with complete control over the weapon's swing arcs, carefully evaluating situations and positioning strikes for the most damage. The King's Shroud brings a new level of strategy to the already fantastic TRPG genre.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Dragon Lore is turn based Tactics JRPG, and Story Driven game lead by alluring characters.
ARENA OF HEROES DESCRIPTION: Collect your Heroes and lead them to victory in the intergalactic Turn-Based battle arena! Play in Realtime or Asynchronous...
Explore the mysterious domain of Zaar through tactical turn based battles, choose your strategy and your troops and gather ancients treasures. Dungeon...
Justice has failed. The criminal, the deranged, the inconvenient, and the uncomfortable; all are cast across the sea to the greedy island of Lukatt, whose...
A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting. Plan fights, rest at camps, juggle dwindling...
Rogue Summoner is a turn-based tactics roguelike about conjuring creatures to fight for you. It's a game about mastering different monster behaviors and...
I'm thinking this game's development is dead but I'd like to be wrong because I watched a video on Youtube about it and it looked very promising.
I'm really liking how this game seems so far. How much are you going to charge for a copy once it's complete?
The price is planned to be less than a movie ticket.
Quite interesting! I'll download it when it's up for download. Is it going to have a consistent story, or will it be completely open, sort of a dungeon-exploring RPG?
It's going to have a consistent story, but the dungeons are going to be more open and interconnected. Trying to give a refined experience that still has those classic elements of finding a locked door and wondering when and where you'll find the key to discover what's behind it.