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Backdrop: You'll start out in an interstellar craft cruising a solar system when you run into computer/engine issues and are forced to land on one of the nearby planets. After landing you find that the computer and engine are beyond repair and are forced to essentially start from scratch...reacquiring all the needed materials and equipment to restore your craft to be functional enough to at least get off the planet. Game Play Style: -Universal Sandbox (as in multiple planets per system, multiple systems per galaxy, multiple in the Universe all Terra-formable) -Completely random Generation - No 2 Universes will be the same...means, different planets, systems, galaxies -Planets will range from the size of Pluto to moon -Minecraft Style -Weapons, mods -Build/create - cities/space stations, ships, orbital platforms -multiplayer -and more!

Post news Report RSS 5/10/2015 News!

Galaxy and Planet numbers update. 2.5 trillion different planets!

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With some minor modifications and adding in super clusters, basically a giant ball or disc of galaxies, I've increase the possible number of planets from 300 million to 2.5 trillion different planets. Think about that for a minutes. Essentially, you could travel from planet to planet, system to system, galaxy to galaxy, super cluster to super cluster all day, every day, and you may never reach every single planet.

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