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Post feature Report RSS This Week In Mods: May 18 2018

The biggest mod stories for the week of May 18 2018.

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For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.


The Week of May 18 2018



Obsidian Conflict is a cooperative multiplayer modification set in the Half-Life 2 universe. It features a large amount of new gameplay features on all-new maps specially designed for the mod with focus on cooperative gameplay, as well as over hundred user-made maps following the same formula. In addition to that, You're able to play through vanilla Half-Life 2 all the way up to Episode 2, as well as experimental support for cooperative Half-Life: Source play.


TUESDAY

modio launch


RELEASE: mod.io

For: mod.io

We are proud to announce the launch of mod.io, the first open cross-platform mod API that puts developers in-control of their modding community. mod.io is designed to operate behind-the-scenes and be a drop-in solution that does the heavy lifting required to support user generated content in-game.


A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series. This update includes critical balance changes, bug fixes, and updates.


A mash-up of DOOM and Blood created by MrFroz and Chunky Norwich for GZDoom and QZDoom. After three weeks of hard work, we finally could bring you the latest and biggest upgrade of DoA so far, which not only polishes many gameplay aspects but also adds a ton of brand new content, mainly the following three:


An authentic story modification which shows a part of the alternative universe of the Half-Life world and tells about the conflict between the rebels, the Combine and a third party for which you have to play. You are a mercenary named James. You are hired by an organization resisting both the rebels and the invaders. Your task is to resolve the conflict between the rebels and your employers by force without attracting the attention of the Combine.

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