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Phoenix Universe of Space Combat or Phoenix USC is an arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches.

Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive space combat then Phoenix USC is the game for you.

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New 2D light isometric map! Checkout this time compressed lets build video.

Hi,

I have been busy adding an isometric feature to my game engine Alien Phoenix. It allows Phoenix USC to use 2D lighted isometric maps. I have put together a time compressed 'let's build a base' video that illustrates how easy it is to build a base using the in-game editor.

The editor is way early but still very functional and the video shows how easy it is to construct a project using a voxel style approach. I only have about a month of development time in isometric map support but the early results are pretty amazing. Checkout the video and see the new amazing 2D isometric map support in action.

I also have a pre-alpha demo of Phoenix available right now! Checkout the wonderful progress I have made on Phoenix USC and give this playable pre-alpha demo a try.
Phoenixusc.com

New Isometric map images:

ISO 34

ISO 33

Pre-alpha demo videos:

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video.

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video.

News

The pre-alpha is now available in a 3 mission demo. 2 videos, trailer and triple monitor demo. Wide-screen capture image.

Pre-Alpha Available NOW! 3 mission playable demo

Pre-Alpha Available NOW! 3 mission playable demo

News

Come play the pre-alpha demo. Years of work! Three mission playable demo.

Pre-Alpha Demo Trailer Video - Official - Demo Available December 2018.

Pre-Alpha Demo Trailer Video - Official - Demo Available December 2018.

News

Video trailer and images of the free to play pre-alpha demo available December 2018.

Phoenix USC comes to life with  a 40 bot battle testing Pre-Alpha bot AI

Phoenix USC comes to life with a 40 bot battle testing Pre-Alpha bot AI

News

Video and images of an epic battle with 40 bots testing AI in a space base. Checkout the game play, stunning visuals and awesome lighting effects.

Comments  (0 - 10 of 31)
Vidiot_X Creator
Vidiot_X

I have game play! The HUD works as described in recent posted images and when I'm killed by a bot I end up in safe zone. The game play is AWESOME! Feels just like SS/Continuum.

I have skill option which simply increases the shield energy cost from a bot weapon. Set it low for a newbie or high for a pro. Makes it pretty challenging and fun. You guys are going to love this. :D

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

I have a test HTML / webassembly game front-end going on ITCH.io. It’s sort of a place holder and allows me to test things. Check it out.
Vidiot-x.itch.io

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Early access - I am going to to setup a test version of the Phoenix USC pre-alpha demo in less then two weeks. I will be handing out download keys to those following me on FaceBook, Twitter, IndieDB and YouTube. So if you know someone who wants get in early and help test Phoenix USC have them follow (officially) me so they will be notified.

I am going to upload the demo to ITCH.io where I can control things a bit and use their analytics as well as offer things like early access. In the future the Phoenix USC website may host a version as well.

As soon as I have a clearer date I'll post it. I should have an article posted here about it soon. Spread the word. :D

- Rich

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Phoenix USC has an ITCH.IO page. :)
Vidiot-x.itch.io

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Learn more about the plan for the early pre-alpha demo of Phoenix USC here on my FaceBook page.
Facebook.com

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
I have some Html5 examples of the kinds of lighting and shadow FX being added to Phoenix USC posted on my website. I just received Monkey X's (programming language) mojo2 which is its new 2D engine.

2D Lighting and Shadow effects - Html5:
Phoenixusc.com

Can't wait to include these effects in game. :)
Vidiot_X

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

IRC Chat
--------

If you are into IRC (international relay chat) I maintain a channel on irc.quakenet.org. The channel name is #phoenixusc and we hang out there most of the time. If you have any questions or just want to follow the day to day development of PUSC why not stop by and say hi. :)

If you have a copy of the Phoenix USC preview demo just type F9 and you will be automatically connected to the IRC channel through PUSC's in game IRC client.

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
The Linux version of the Phoenix USC preview demo is now available here on Indie DB.
Slidedb.com
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Howdy,
I have the Linux version of the Phoenix USC preview demo currently available on my site.
Phoenixusc.com

I'll be posting it here on Indie DB shortly.

Yeah. :)
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
Just waiting on beta testing team to verify the Linux build of the demo is solid. I should have it up later today. :)
- Rich -

Reply Good karma+2 votes
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Phoenix Universe of Space Combat
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Vidiot_X
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Phoenixusc.com
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Latest tweets from @phoenixusc

ISO combat video IndieDB. Indiedb.com

Mar 13 2019

The dream lives. Demo soon. Glorious! Video with real combat! (early) Youtu.be T.co

Mar 12 2019

Working on collision, but also looking at assets for a test map. Like these buildings. Always experimenting. :) T.co

Mar 10 2019

Added shadow mask ( just a static image ) under ships. Working on some collision issues today. T.co

Mar 9 2019

Video of balanced lighting. Pretty awesome for all 2D. :D Youtu.be

Mar 6 2019

Balancing lighting. T.co

Mar 6 2019

A swarm / hairball , max light render (impact) and resource test. Handles the swarm nicely. :) Youtu.be

Mar 4 2019

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