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This game was done in 48 hours by one person during Global Game Jam' 2014. (with some work afterwards;). I'm passionate about this game and I'm going to develop it further. It's going to be action RPG with dungeons, monsters, towns... and much more:).

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Perliner world is growing!

Perliner world is growing!

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Perliner world is fleshing out. Wind is blowing, grass is waving, and light spreads around. I was working on this for last months, see for yourself and...

Perliner comeback teaser

Perliner comeback teaser

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Perliner is alive. After 3 years of sweet sleep, he is coming back to life, together with me. This is a teaser of what's to come.

Perliner: Voxel work

Perliner: Voxel work

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Big changes in Voxel engine - new lighting, terrain modifications and new dungeon generation.

Perliner: refactoring and some fun

Perliner: refactoring and some fun

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A week has passed. I have started refactoring the code. But it was not just that. Characters, FX and dungeon. Thankfully :).

New camera control in Perliner, plus a question!

New camera control in Perliner, plus a question!

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In recent days beside some great skiing I managed to squeeze in some Perliner activities about which I would like to tell you. A quick updated version...

Perliner in CHIP magazine

Perliner in CHIP magazine

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It turns out, CHIP magazine is interested in posting our games. We got a chance to update the games beforehand, so few days later the Perliner has a newer...

Perliner GGJ demo

Perliner GGJ demo

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Perliner is an entry for Global Game Jam '2014. You can play it the GGJ version on the GGJ site.