• Register

This is going to be a real global strategy on mobile and desktop. You'll define the key directions and the country will evolve. New nations will appear, you'll be able to inspire rebellion in your opponent's provinces or become a resistance leader if your land is captured. Your nation's technology will develop according to what your people are doing and what surrounds them

Post news Report RSS Interface for really strategic control

New interface for Civilizations Builder. Here you set up the strategic directions of your civilization development, and your citizens will work to make your plans come true.

Posted by on

Thank you very much for playtesting the initial version of "Civilizations Builder". Got multiple useful suggestions from you, working hard to implement them. And now I'm ready to show the current strategic interface.

Unlike Sid Meyer's Civilization (which, I think, is an ingenious game, but needs some adjustments), you won't need to build a scout, then move the scout to one cell, then to another. Instead you'll need just to set up a strategic task "sentry", and your people will do the rest.

The same works for all the other aspects: colonization, revolution, terrain improvement, wars.

After the AI is taught to use the strategic commands the new version will be released.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: