Mutant Gangland is a fast, neat and simple turn-based-strategy game where mutants fight robots . Build units, Conquer buildings and use them to Fund your army. Battles are short but the game packs 50 quick battles and a level editor to design your own maps.
Multiplayer support being added, alpha 2 information and editor overhauls.
mutant gangland - multiplayer builds and info
Source code goes MIT, units are loaded from a csv file, new healthbars, improved mod support, github repro available.
alpha 2 technical status report 1
Streaming development of Mutant Gangland, mods and keyboard/gamepad navigation and better Linux Support.
road to alpha 2 and streaming
Released update 6 for Mutant Gangland. Android PERFORMANCE Update, camera scrolling improvement and AI fixes.
mutant gangland - update 6 released
Mutant Gangland Alpha 1 has been released on January 28. Features for the first release and trailer.
mutant gangland - alpha 1 release
User interface reskinned, commander improvements, local multiplayer and early access release.
mutant gangland - v0.2.7 update
Post with updates on the game's content, changes and a new release schedule.
mutant gangland - road to v0.2.6
Mutant Gangland got a huge graphical update for both the terrain and the units + changes to gameplay, addition of commanders and skirmish mode.
let's talk about the graphical update
New in version 0.2.3 of the game is the addition of Commanders ( each with their own stats and, if played against the computer, own AI script ) and the...
let’s talk commanders and modding – mutant gangland devlog
Improvements to the AI. In this news post I showcase version 9 of the AI (dubbed Irene).
mgl v0.2.0 - ai update
Showing of some footage of the game and level editor + what I'm aiming to accomplish with the game. Contains details regarding the usability of the game...
mutant gangland v0.2.0 - devlog
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