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What is Math Classroom Challenge? Math Classroom Challenge is an educational game in first person and subjective view, with the mission of solving the different random mathematical exercises proposed. To do this, you have at your disposal a water hose, with which you must water the numbers and the appropriate solutions. All this in a safe environment to learn mathematics in a fun and enjoyable way. It's also the kids version of Math Combat Challenge. Math Classroom Challenge is designed for children over the age of four. In the game the player can do several activities: learn the numbers that fly, learn how to throw the water, solve the static panels looking for the corresponding numbers, and solve the dynamic panels that appear suddenly with three solutions. Always throwing the water from the hose to the correct solution. In the game the player never loses. There is simply a parameterizable timer, and you can choose the type and complexity of mathematical operations, from sums to e

Post feature Report RSS Speedboats, new feature in Save the seas scenario

The "Save the seas" scenario receives with version 1.87 a new update that we believe will give more dynamism to the player. We are referring to the speedboats', small boats loaded with plastics, which appear randomly, often at the worst times, and which we must pursue in order to prevent them from throwing plastics into the sea. These plastics are the reason why we are on board a fundamental mission for humanity: to save the seas from complete destruction.

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Speedboats, when fast is not enough.

Obviously, a helicopter is faster than a speedboat. But it is also true that the manoeuvrability and responsiveness of the boats is far superior. In "Save the seas" we wanted to develop a challenge that is balanced and a dare for the player: to pursue these speedboats, which contain plastic inside them that will be thrown into the sea if we do not stop them in a certain time.Obviously, a helicopter is faster than a speedboat. But it is also true that the manoeuvrability and responsiveness of the boats is far superior. In "Save the seas" we wanted to develop a challenge that is balanced and a dare for the player: to pursue these speedboats, which contain plastic inside them that will be thrown into the sea if we do not stop them in a certain time.

Speedboat

An optional but attractive mission.

Like other elements of the scenario, pursuing these boats is optional. The only mandatory task in "Save the seas" is to clean the areas of plastic and debris indicated on the radar at the white spots. But are you gonna be satisfied with that? You can get much higher scores and records by performing the optional actions presented in the game. Of these, the pursuit of speedboats is undoubtedly the one that requires the greatest concentration in the shortest possible time. And it gives a good amount of points and energy for the helicopter and the drone.

While it was hard enough to clean the seas indicated on the radar without disruption, now these boats are asking to be chased and their plastic removed. The game is designed so that the boats appear randomly is true, but there is more to it than just randomness in its design. That, of course, you'll have to find out for yourself.

New features coming soon.

"Save the seas" version 1.87 is now available, along with the rest of the elements of the scenario, and with the rest of the scenarios of "Math Classroom Challenge". We're at this moment preparing new features of course, including submarine operations.

We hope you enjoy cleaning the seas. Thank you very much.

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