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In this platformer, you play as a boy monk and you will need to get through three levels all set at various times of one day: morning, afternoon and night. Each level offers different challenges and obstacles. The world has many hazards such as sharp spinning saws, dropping spike blocks, and of course those annoying little Selfies.

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Description

Watched the talk by Jan from Vlambeer and took some of his suggestions. Camera shake, better projectiles, and camera lerping which helps make the most of the 3D-modeled environments.