Grass, town, farming & gathering
Hello,
In this month showcase, i will talk about the game gathering, farming and town system.
The grass will be showcase in the video!
Town System
Let's talk about the town system.In the video above I've shown a player can claim a certain territory.
After the claim , he should be able to build his own little house.
Right now it is bugged and the player can only request to claim a territory again instead. But in the near future this bug should be corrected!
Farming & Gathering
In the past week I did some correction to the tile base vegetation and corrected the way gathering was done. I had to adjust the spawning of the resources, how the server control the vegetation and how a player gain experience and resources.
I will be working on a farming system linked with the town system. Once a player as claim a territory he will be able to create a farming zone and start planting seed!
Npcs
Npc are part of the game already, they can't move nor attack a player and the players can't interact with them at the moment. I had to take a pause during the process since I had to correct the terrain tiles base system to simplify the path finding algorithm.
Lot's of Optimization!
One of the major work was put in optimizing the game. I put a lot of work in making the game faster and more complex at the same time. I still have a lot of work to do, but over all I am quite proud of it!
Thank you for your time and I wish you had a great read.
I will do a Kickstarter soon to get some founding and finally invest in better 3d Models and get some animation in the game!
ps: I will really try to make a monthly Dev Diary as much as possible. Stay tune!