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Looking for Imago is an organic 2D platform & puzzle game in which you incarnate a tiny character lost in the realm of insects. During your journey to find how and why you landed here you'll be led to discover the beings down here. Help them and they will certainly help you in return...

What are the key aspects of the game ?

  • A rich world with plenty of insects to interact with
  • A mix of puzzles & randomly generated levels
  • A bunch of lost chrysalises you will be able to absorb the power with your special ability
  • A nice & well tuned player control scheme on desktops and mobile devices
  • A full level editor to challenge your friends with your own creations!

Who is making it ?

This game is mainly developed by one guy during his spare time with the help of a friend for the sound & music aspect. We are both making it in our free time.

  • Aurélien Da Campo (Code, Design, Art) - @AurelienDaCampo
  • Josué Salomon (Sound)

Where are we in the development ?

The main elements of the game seem to be quite solid right now. Currently we have :

  • 34 puzzle levels and procedurally generate levels
  • 5 types of insect with unique behaviors (more will come soon!)
  • 18 gameplay objects such as spikes, mushrooms, rocks, etc.
  • 3 different environments

On which part are we working now ?

We are currently working on the preparation of a gameplay video to better explain what is the game and where we are in the development.

We hope it will come soon...

Stay tuned!

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Looking for Imago
Platforms
Windows, Mac, iOS, Android
Creator
Adolio
Engine
Starling
Contact
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Release date
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Style
Genre
Platformer
Theme
Nature
Players
Single Player
Project
Indie
Twitter

Latest tweets from @aureliendacampo

Those little guys seem quite happy with the new ground slopes! #LookingForImago #screenshotsaturday #gamedevT.co

Feb 16 2019

RT @TeamCherryGames: Introducing Hollow Knight: Silksong! Explore a haunted kingdom in the epic sequel to the award winning action-adven… T.co

Feb 14 2019

Here is a sneak peek of the ground slopes on which I'm currently working on... and the second pic shows how things… T.co

Feb 9 2019

Now all entities generate dust & twigs particles on ground friction, contact & take off ✨ In fact this bring much m… T.co

Feb 2 2019

RT @alain_berset: The video game industry is growing rapidly, with Swiss game developers and start-ups at the forefront 📈🕹🇨🇭Young min… T.co

Feb 1 2019

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