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Arcade-style game about love and driving. At the love-eating stage the more you consume the more money you gather, but also the more perilous the drive home will be. Featuring: hallucinations, sensory distortion, dizziness, and reckless driving. Includes history mode, where you can progress into more success, more money, and more love.

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Censorship in the Playstore

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One night, out of nowhere, my wife told me to make a game about a mouth catching stuff and eating it. It was something very simple what she wanted. It was fairly easy to make, so I made it. While we were playing it, we were discussing what else could we do with it, and we said we could make it do drugs and drink alcohol, and depending on what and how much the player consumed, one could suffer hallucinations, blurry vision, objects seem to move from side to side, and so on... But then what? So I asked my brother to do some drawings to simbolize drugs. We had beer, lsd, weed, coke, shrooms... it was all to obvious. Here are some of the sprites used, and some gameplay.

Spitesheet1


My wife was having fun with the game, so I decided to add a scene where you have to drive home, avoiding cars, sidewalks, cyclists... This added a lot of challenge to the game. Once I added this scene, I kept on working to make it a real game. When I saw my friends and family having a good time playing I decided to upload to the PlayStore and called it DONT DRIVE UNDER THE INFLUENCE. After a few days I got notification that the game had been
suspended. Yes, I had not looked carefully into the things to avoid when publishing on the storefront. I argued that it was meant to discourage you from driving under the influence. It did not pan. So I decided to make another version, simply changing the explicit drug sprites
for something more symbolic, so I added hearts instead of beer, clouds instead of cocaine, leaves instead of crystal, and some psychodelic stars instead of lsd and shrooms. So the game stayed the same in substance, with just some changes. I wanted to call the game LOVEDRUNK, but then I thought there might be a problem for including the word DRUNK, so I decided to change it for something lamer, TO EAT LOVE, because the goal is to eat love (hearts) and make it home while inhebriated because of love. these are the sprites used in exchange of the drugs.

Spitesheet6



To Eat Love; how to play

To Eat Love; how to play

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Description and tutorial on how to play To Eat Love.

Available now in the Google Play Store.

Available now in the Google Play Store.

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I've released a 2D game to the PlayStore. This is the result of a few months work on weekends to blow off some steam.

Ready For Beta Testers (ANDROID)

Ready For Beta Testers (ANDROID)

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DDUI is ready and Looking for testers for close beta. (ONLY FOR ANDROID DEVICES)

Closer and Closer to Beta

Closer and Closer to Beta

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We've added more challenges, more items, and more mechanics. This little android game is getting closer and closer to beta.

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To Eat Love
Platforms
Android
Creator
JLVC
Engine
Unity
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Style
Genre
Arcade
Theme
Abstract
Players
Single Player
Project
Indie
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