• Register
Please be aware that May 1st we are going to redirect all SlideDB visitors to IndieDB and continue our mobile games coverage there.

It's indie 2D Arkanoid.
Just like always, you have a platform to repel the ball. In the presence of such bonuses as glue, missiles, deceleration, acceleration time, and many others.And all this under explosions, sparks and energetic music.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Little news.

News 2 comments

Hello!
In the coming days I will record video for a demonstration of gameplay.
Add a full description and soundtracks.
And now you can just look short video that will make you understand the essence of the game.
I hope that someone will like it.
The release will be on three platforms: Win, Mac, Linux.
In the future, maybe, on iOS and Android...


Thank's for you time. Good luck :)

STORMOID: Eary working version

STORMOID: Eary working version

News

Hello! You can download early working version :) I would like to hear your suggestions for improving the game.

Add file RSS Files
Early working version.

Early working version.

Demo

This is a early working version of the STORMOID game. Build only for PC. SPACE - kick the ball. Arrows - move left\right the platform. I would like to...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Glitch Ball
Platforms
Windows, Mac, Linux
Developer
the mozok team
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Arcade
Theme
Fantasy
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @dmitryhryppa

RT @haxe_org: `class HaxeFoundation extends Manpower` Powerful forces arrive from the East to support us! Read more at our blog:… T.co

Apr 3 2019

RT @robdangerous: @Nanjizal_net @cambiatajonas Here's another native Haxe TrueType parsing and rendering lib, feel free to extract it: T.co

Mar 21 2019

RT @nadako: Added #ES6 class generation for #haxe JavaScript target! Available in latest nightlies with `-D js-es=6`. Test pl0x!

Feb 21 2019

RT @skial: #Haxe Roundup 467 Haxe.io is out! Take the Haxe 2019 Survey! 📝 VsHaxe 2.6.0 for @code is out! Th… T.co

Feb 14 2019

RT @Slava_Ra: I can make #HaxeDevelop/#FladhDevelop under osx and linux, but I'll do it for 8k-10k$ and 2-3 months of work(fullti… T.co

Feb 6 2019

RT @RealyUniqueName: Null safety merged in Haxe! Read the PR message for a brief explanation of implementation details.… T.co

Jan 31 2019

RT @Slava_Ra: Hi #Haxe developers, what's the next feature you need in #FlashDevelop/#HaxeDevelop?

Jan 25 2019

Tried #Haxe benchmark again but under Mac OS. With the latest improvements for cpp test from @GameHaxe. See:… T.co

Jan 24 2019

#Haxe is definitely great because you can integrate it almost everywhere. A bit better GIF resolution:… T.co

Jan 23 2019

Embed Buttons
Link to Glitch Ball by selecting a button and using the embed code provided more...
Glitch Ball
Statistics
Last Update
Watchers
1 member
Files
1
Articles
2