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Live the memorable experience of Fractal Space, a unique first person adventure & puzzle game on iOS, Android & Windows Phone! Coming Soon to PC!

Jump over lasers, avoid terrible moving saws, dodge giant crushers, use your jetpack and taser gun to think your way through puzzles of this mysterious space station. Will you solve the mysteries of this station, and get out alive?

This, my friend, is up to you…

✔ Control your Jetpack to fly freely around space!
✔ Use your Taser Gun to activate switches remotely
✔ Find lost recordings to solve the mystery that lead you to this station
Observe and act upon your environment to move forward
✔ Full Gamepad support

While surviving the adventure through the space station of Fractal Space, dexterity is not the only challenge; activate switches, complete 2D minigames, use cubes to reach higher grounds, go through portal teleporters, orient light mirrors, search for clues to guess access codes... Your brain and mental resources must constantly be stimulated if you want to solve Fractal Space's puzzles!

Shoot your taser gun to power-up electric devices remotely. When you're alone in the universe, this weapon is your best friend!

Defy laws of physics and gravity by firing up your Jetpack to fly freely through space and avoid deadly traps in the station. You cannot risk falling into the void of space, so use it wisely and make sure you have enough fuel to make your journey!

Explore and pick up hidden recordings throughout the station - they will help you solve certain puzzles, recall what happened to you and solve mysteries about your past, present and future.
Pick up health and ammunition packs as you explore space to help you get through this adventure.

Show the entire world what a puzzle mastermind you are by unlocking achievements, and sharing your Fractal Space speed run scores with your friends!

Play this game as if you were on console! Compatible with most wired & wireless gamepads, including nVidia Shield Portable!

5/5 "Perfect game to stimulate the brain, really tests my motors skills. Helps my coordination... This should be used for occupational therapy!"
5/5 "This is the most amazing game I've ever seen or played on a phone."
5/5 "This game blew me away... I'm glad to give it five-stars; this game deserves it!"
5/5 "Explore the never-ending space, while battling new challenges. Coolest game ever!"
5/5 "Great game! Very enjoyable, obviously influenced by 'Portal' - but not a bad thing! Great work, dev!"

Follow our two-person studio:
- Official Website: Haze-games.com
- Twitter: Twitter.com
- Facebook: Goo.gl
- Google+: Goo.gl

This game was originally called "Space Run 3D". It has been renamed since ;)

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Development Update #14


It's been a while since the last Development Update! We've been updating the game through Steam and posted news on our Discord Server, but not here. We have been (and still in the process of) moving from France to Canada, so it has been very busy around here, and we didn't have much time recently, but here is a summary of the improvements that have been made the past two months!

Visual Improvements and Optimization

The builds of the last two months were primarily focusing on many visual improvements and performance optimization; the game now runs much better than before, while looking better as well! These changes were in Experimental Builds for a while, they are now in the default, stable branch for all players.

We've reworked most of the visual effects and post-process effects; Ambient Occlusion, Motion Blur, Antialiasing and Bloom are more realistic, and a lot of work was done on lighting to increase realism and performance, while making all scenes brighter.

Finally, we've added a Performance Guide here to help tweak / customize the Graphics options available in the game's Options page:

NEW: In-Game Bug Reporting

Good news for testers! If you encounter a bug or want to make a suggestion, you can now do it directly in-game:

  • Press ALT + B shortcut anytime, enter information in the form and click "Submit"
  • Or click the Bug / Suggestion button in the Main or Pause Menu

This is very helpful for us, as it will upload the log files, save game files, and screenshot directly with the report!

NEW: Speedrun Mode

This has been requested for a while by our community; a way to help Speedrunners and compare scores; it's now possible from the latest update! You can check out the Speedrun Mode guide here to know more about this mode:

When this mode is enabled, you can press Tab (or Dpad Down) anytime to see your current stats:

  1. Current time for this level
  2. Current time for entire game
  3. Current best time for this level (if any)
  4. Current best time for entire game (if any)
  5. Current rank for this level (if any)
  6. Current rank for entire game (if any)

In addition, Discord Rich Presence will now display total time elapsed for current level, and show if in speedrun mode for current level.

Everything isn't perfect yet; but the system basics are here and we'll add a few missing features soon! Currently, you cannot view the Leaderboards (coming soon), but you can see your best times and rank by selecting Chapters in the Main Menu:

NEW: Disable / Enable Cutscenes

For testers who know the game well and want to speedrun it, you can now completely disable cutscenes using the "Cutscenes" button in the Options menu:

Please note that in any case, even with cutscenes enabled, the timer stops counting seconds during cutscenes, so this option is really just here to smooth out the speedrun experience, and avoid spamming the "skip cutscene" button as you speedrun the game, but won't affect your speedrun score.

NEW: Debug Mode

We have now a brand new version of the Debug Mode, which is more stable and much easier to use. If you want to test out Debug features, get your upgrades back after a Reset Save, or test the new God Mode to reach a specific point, I invite you to check our new Debug Mode guide here:

You'll be able to see all the available commands in the guide ;)

Various Bugfixes

  • Fixed: In Chapter 1, the door opened by the pressure plate next to "Go Left, Go Right" labels could be force closed in some cases
  • Fixed: Using God Mode and reloading the level could create a bug in which collisions were broken
  • Changed: Timer for speedruns stops when the game is not focused
  • Changed: If you enable Debug Mode in a level, your end score for the level and entire game will be randomly set to a much higher value. if you do so and want to speedrun the level, you must restart the current Chapter from the beginning.
  • Fixed: In some cases, a cube on a pressure plate could incorrectly activate linked objects
  • Change: When cutscenes are disabled, respawn camera animation is now ignored after last checkpoint reload

Pocket Edition - Updates

We've also been fixing various bugs on the Android version of the game; Fractal Space FREE and Fractal Space HD. Also, we have finally been able to publish an update for the iOS version, in Beta channel using Testflight! You can subscribe here the test the current iOS Beta v2.0.4!

We'll fix a few more bugs that some testers have already found in the mobile beta version, then this update will be live for all players on iOS and Android before end of December!

Thank you everyone for playing, reading and supporting us! Talk to you next time!

Development Update #13

Development Update #13


This month's development update, with AlienFX implementation and first screenshots of Work In Progress of Chapter 4 on PC!

PC Development Update #11-12

PC Development Update #11-12


News about the features we are currently working on for the next updates of Fractal Space, our indie first person puzzle game on PC, Mac and Linux.

PC Development Update #10

PC Development Update #10


This is our very first development update since the first playable version of Chapter 3. We have fixed a few bugs and made some additions.

PC Development Update #9

PC Development Update #9


News about the progress of Fractal Space on PC! We have released a first playable version of Chapter 3!


Welcome to Fractal Space official Discord channel!
Here, you can get news about the game's development, chat with other testers or the dev team directly and report bugs / suggestions to improve the game.

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Your game is looking good! Reminds me of portal and the original half life. That sky box would do really well on my game Zukara. lol

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Fractal Space
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Haze Games
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Latest tweets from @hazegamesstudio

Currently working on fixing various bugs for the next update of the Pocket Edition of #FractalSpace on #Android and… T.co

Dec 12 2018

Here's our latest development news about progress on our #indie game #FractalSpace, posted on @indiedb!… T.co

Dec 12 2018

#FractalSpace v0.3.5b is live on #Steam! See Development Update #14 for details: Steamcommunity.com What's New… T.co

Dec 10 2018

New Beta update of #FractalSpace on mobile available for both #iOS and #Android ! Follow these links to try them no… T.co

Nov 30 2018

Hey all! Here's the link to the new #Discord Server for #FractalSpace: Discord.gg

Nov 30 2018

Our Discord server is currently unavailable, it will be back as soon as possible ;)

Nov 29 2018

First week in #Montreal ! Very busy, lots of things to organize, and searching for appartements! Haze Games will be… T.co

Nov 11 2018

#FractalSpace HD on #GooglePlay is 50% off! Enjoy improved graphics, textures and lighting on #Android: Play.google.com

Nov 11 2018

For this #indiedevhour, we're fixing more bugs in Chapter 5 for #FractalSpace HD version on #GooglePlay with update… T.co

Sep 5 2018

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