• Register

EvoCore is an endless 2D arcade shooter where you survive as long as you can in a randomly generated level guaranteeing every playthrough is different. This beta is the start of an expanding game! Play earns you credits, which can then be spent buying new skins for your character. Upgrades to come in a future update! Proudly launching with NO microtransactions, NO loot boxes, NO pay to win and NO DLC packs. The game will always be updated for FREE.

Report RSS EvoCore V0.5 Update

Devblog / Update news for EvoCore. Update live on Google Play!

Posted by on

Round two, and a load of bug fixes and updates for EvoCore!

Screenshot 20190226 202204

First up, the menu has seen a refresh! Ratings link is on (Although not rewarded, as per Googles terms of service!), and the options to earn a few more credits through advertising (Completely optional!!) Furthermore to these a password reset option is now available on the login screen... and the register screen has a back button! (Oops.)

Screenshot 20190226 202911

In game then, I've fixed an issue with some of the colliders not working on the first area in game, and removed the blockers on the wall on the interior areas. Visibility, as shown in the picture above is vastly improved. I've added a couple of small extra rooms to these areas as well to boost the variety a little more. Some more complex areas are in the works and will be released to the Beta stream first!

Enemies have seen the flier fully added... although I seem to have introduced a new bug thanks to their death animation, a Quick fix will be deployed for that one!

Screenshot 20190226 202433

To close then, things are progressing nicely, a huge thank you to everyone reporting bugs and the leaderboard is starting to look competitive! As before, the link to Google Play is there...

Oh I almost forgot... We also have launched on SlideME and Amazon App Store if Google Play isn't your thing!!!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: