Dereliction is a squad-based real-time strategy game, requiring a sophisticated mobile defence strategy for objective success.
The objective of the game is to get your soldiers from one side of the derelict space-ship to the other, moving from one airlock to the next. There you rest, refuel, reload and prepare to meet your opponents in the next level.
As your Team delves deeper into the Derelict, more has been revealed. What has happened there?
•Bugs are tougher, slower, taking more damage and larger swarms
•Guns fire faster and include better critical damage
•Fixed Terminals and Door Issues
•Rewritten and improved Loadout Help menu
•Improved MiniMap with icons for important objects
•Levels: new Layouts, New Rooms
•Helpful Help things around the tutorial levels
•Fixed Hud Controller for smoother movement
•Hud Controller overrides grenade button, no more mistakes
•Improved Interactions with items
•Turret IFF Malfunction? Turrets Target soldiers
•Grenade Rebounding off walls and objects
•Fixed several UI errors where text wasn't showing
•Special ending Addition.
A Special thanks to those who have helped test between v1.2 and now v1.3 on TestFlight. There has been so much to fix, so much I didn't realize needed fixing. Thanks for all of the feedback, it has definitely improved the game much beyond the scope than I would have on my own!
Please send me your comments and questions you may have! Im around always looking to fix bugs, I know they're there. They're just lurking around, behind the scenes.
I was on my phone and swiped to scroll down. I accidentally deleted my Article. Moving on, A new update is on its way! Details inside. v1.2 is on the...
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