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Cubanoid is a hardocore puzzle that represents a massive labyrinth packed with dangerous traps, enemies and logical brain twisters. Just one improper step and you are excluded. At the initial stages of its development the game looked like classical puzzle Sokoban, the main goal of which was to place boxes into corresponding places. Although new ideas have been arising. We did our best to implement them making the game interesting and unique.

There are 25 handcrafted levels with pleasant graphics, exclusive background music and cumbersome brain teasers that will make you think hardly. We have realized 80% of planned functionality at the moment. User interface and thorough testing should be processed with until the official release in December, 2017.


  • 25 handcrafted levels
  • Awesome and atmospheric sound background created exclusively for the game
  • Puzzles with buttons - put the puzzles on special buttons to activate them
  • World rotation - you can move through 3 dimensions in this world that greatly helps you in puzzle solving
  • Energy - in order to move in the game you need energy. Gather cartridges to refill energy
  • Thorns - dangerous traps that are automatically activated every second. They can be on continuously and in order to disable this trap, you need to reach the corresponding button.
  • Lava - avoid lava not to drown in this dangerous liquid
  • Fragile floor - having stepped on this floor, you have a moment to decide what way to move further otherwise you will fall down into abyss
  • Current - you need to find the source of current and disable it, otherwise you won’t be able to proceed..Sometimes you may use it to clear up the way.
  • Moving walls - long halls keep hidden threats that can suddenly throw you down into the abyss
  • Astral floor - is highly unstable and can disappear under your feet
  • 360 degrees turrets - the echo of the past, left after the first geometrical war, being dangerous as previously. It allows to make several shots and rotates 360 degrees.
  • Wandering fire-balls - hot balls moving in non-predictable way. It is better not to get close to these objects.
  • Teleporter - be careful and consider the side you enter the teleporter, since you can be caught in the trap or even fall down. Having special keys you can open the teleporters in the game, that is actually the aim of the game.
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Cubanoid
Platforms
iOS, Android
Creator
MorbiPlay
Engine
Unity
Contact
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Homepage
Morbiplay.com
Release date
Game watch
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Style
Genre
Puzzle
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @gamecubanoid

Finally, the Cubanoid game was launched at Google Play! Play.google.com T.co

Jun 7 2018

GameDev Market | Game Assets for Indie Developers Gamedevmarket.net через @gameresources

Apr 24 2018

Finally there is the first beta! Please, download, play and leave feedback! It won't be easy))… T.co

Dec 10 2017

RT @CastorEdward: Combat and racing in one #IndieGame #BattleRiders Crwd.fr #Gaming #IndieDev #GamersUniteT.co

Nov 17 2017

RT @Case_Portman: Ice slip mechanics perfected, MOVING ON! #gamedev #GameMaker #FlynnSoC T.co

Nov 17 2017

RT @illusiontec: RT Thalanor: Jump animation refined for #screenshotsaturday ! #gamedev #indiedev #indiegame T.co

Nov 17 2017

RT @CastorEdward: A cool #IndieGame #Kickstarter you should check out is #RajiAnAncientEpic by #GameDev #IndieDev @RajiGame An actio… T.co

Nov 17 2017

RT @tomdns_: Messing around with geometry shaders 🌱 #shaders #indiedev #gamedev #madewithunity T.co

Nov 17 2017

RT @MaliceDaFirenze: Dust Squad - Tanks for Nothing. Intro WIP, made by @MaHugentobler using @unity3d Cinemachine, music by… T.co

Nov 17 2017

RT @TunnelVisionG: Experimenting with new shadow mechanic #madewithunity #dkgame #gamedev #screenshotsaturday #unity3d T.co

Nov 17 2017

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