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Collapsus is an exciting new block crunching puzzle game unlike any other! It’s built on a unique risk-reward centered resource management mechanic and device rotation mechanic to TWIST, TURN, and BREAK your way through endless puzzle action! Let's be honest, it's just way more fun to break blocks than to swap them! Collapsus features 3 Standard difficulties, 2 unlockable difficulties, and 25 Challenge modes to put your skills to the test (with a ‘Plus” mode for each one of those for a total of 50)! There’s also a Puzzle mode with 300 built-in puzzles, an online Puzzle Maker and sharing tool and free daily puzzles! You can even battle it out with up to 8 players in the online Versus mode! Endless hours of block-based mayhem! Oh, and one more thing: No Ads, No Microtransactions and all DLC is FREE! How could you pass this up?

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Collapsus Progress Report 2018!

Collapsus Progress Report 2018!

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Hey all! It's been a while since our last post (about a year, if I remember correctly). We've started doing our blog posts over on our website, so you...

Just a Little Bit of Housekeeping - Collapsus Puzzle Mode and More!

Just a Little Bit of Housekeeping - Collapsus Puzzle Mode and More!

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In this post we talk all about our brand new puzzle mode, what we have to get done before launch, and some other goings on at the studio! Buckle up!

Collapsus - So, How's it Going?

Collapsus - So, How's it Going?

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Hey everybody! Sorry it's been so long since the last blog post. I'd written a draft for one last week, but decided to scrap it. On to pf that, we were...

Collapsus is now on Steam Greenlight (and free, weekly builds are now LIVE)

Collapsus is now on Steam Greenlight (and free, weekly builds are now LIVE)

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As you may know already, 2016 was a huge year for us. Tons of events and interviews, a few awards, the studio remodel… even the release of our second...

Puzzling Modes - A Talk About the Puzzle Mode in Collapsus

Puzzling Modes - A Talk About the Puzzle Mode in Collapsus

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Since we’ve talked at length about some of our Special modes and Accessibility options we figured it was finally time to have an in-depth look at one...

Thanks for the VOTE of Confidence! (Collapsus in the Top 50)

Thanks for the VOTE of Confidence! (Collapsus in the Top 50)

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We've done it! We're in the Top 50 once again and it's all thanks to you guys! So... what's next?

Collapsus For Everyone - Collapsus and Accessibility

Collapsus For Everyone - Collapsus and Accessibility

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Here at Wraith we talk about accessibility a lot… and I mean A LOT. I’d go so far as to say that it’s one of our foremost tenants. So, why not talk...

Features, Features, Features!

Features, Features, Features!

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With our last post being about events, and the one before that being about the press we've received, this time we're getting back to basics and talking...

What an EVENTFUL Year!

What an EVENTFUL Year!

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It has been one heck of a year for events! Expos, conventions, conferences... you name it! Over the course of this year we've been to 13 events. Let's...

The PRESSING Issue of the Press

The PRESSING Issue of the Press

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Over this past few months, Collapsus has gotten a LOT of press. Let's talk about that!

It's Showtime! Collapsus Coming Live to a Convention Near You!

It's Showtime! Collapsus Coming Live to a Convention Near You!

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We've got a big year for events ahead of us, so we wanted to let you all know where and when you can come say hi and play Collapsus (and maybe some of...

Puzzling Games

Puzzling Games

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A long blog post (much longer than intended, at least), about what makes Collapsus different from other puzzle games, my frustration with Candy Crush...

Bits and Bobs: Thoughts on Collapsus Versus Mode

Bits and Bobs: Thoughts on Collapsus Versus Mode

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In which we're back from a break and hitting Collapsus hard and heavy, this time with an emphasis on it's oft neglected multiplayer Versus Mode!

A Little Collapsus in All the *Weird* Places

A Little Collapsus in All the *Weird* Places

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An article where we talk about Christmas break, the 'App of the Year' results, and all of the unusual places you can expect to see Collapsus when it finally...

What's Next for Collapsus (+Nintendo Announcement)

What's Next for Collapsus (+Nintendo Announcement)

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Over the last couple weeks we talked about the history of Collapsus and explored what'll be in the game when it's actually released. Now, I want to talk...

Collapsus is in the TOP 50!

Collapsus is in the TOP 50!

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With all of your help, we made it into the Top 50 for SlideDB's 'App of the Year'! Thanks for all your support! Please help us out by voting in Round...

Collapsus: Exposition Dump Edition

Collapsus: Exposition Dump Edition

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Hey all! Sorry to say that not much really went on this past week with Thanksgiving and me being sick. Most of our development time was spent working...

Wraith and Collapsus at OGDE2015

Wraith and Collapsus at OGDE2015

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In which we talk about our trip to the Ohio Game Development Expo and how much people liked the demo of Collapsus!

Post-ODGE Collapsus Dev Awesomeness!

Post-ODGE Collapsus Dev Awesomeness!

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We got a lot of wonderful feedback from OGDE, so many of you loved the Collapsus demo we provided and some of the ideas mentioned for improvements will...

More news on the slow development process of Collapsus

More news on the slow development process of Collapsus

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Hello, all! Collapsus development always seems to be slow moving doesn't it? Well hold on to your hats, because I have a big content bomb for all of you!

The project isn't dead, We're just really bad at posting updates

The project isn't dead, We're just really bad at posting updates

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So, um, yeah. Our project's not dead, I swear. I'm just really bad at posting updates. We took a bit of a break from Collapsus for a while because of...

Timed Play, Options Menu and Pause Screen

Timed Play, Options Menu and Pause Screen

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I actually meant to post this last week, so as far as development news is concerned...

Working with powerups

Working with powerups

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The last couple weeks, we've been working on implementing new powerups as well as the pause screen. Quite obviously, the pause screen isn't very interesting...

Unveiling the first bits of Collapsus

Unveiling the first bits of Collapsus

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Well, I'm not really sure how to go about starting news on a project I just uploaded yesterday, but I've actually been working on in small bits for years...