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Chummy Fishes is a reaction based puzzle game where your wits are as important as your ability to make snap decisions. In Chummy Fishes you take on the, sort of, semi-important mission of creating more chum for the barely expanding chum-industry. As glorious as this sounds, it’s not all fun and games! For other, vicious forces of nature, are also on the hunt for chum. In 2054 where our story begins, you take on the role of a recently examined liberal arts student, chumming fish is a tough job but someone has got to do it. The people who frequent Melody’s Chum Hut depend upon you!

Post news Report RSS Looking For an Intern Level Designer

We are currently looking for a Level Design intern to create the last levels needed to publish the game on Android, iTunes and Windows Phone stores. Everything but the levels are already done, however there is still room for some minor gamedesign work.

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POSITION FILLED

We at Broken Entity, a small indie upstart based in Stockholm, Sweden are now looking for a distance based intern Level Designer, for our mobile game Chummy Fishes [https://www.facebook.com/chummyfishes].

All gameplay has recently been finished and it is now in need of quite a few levels. The position is as much a test for us to see if you could be of use to us in future larger projects, as it is a learning experience.

We offer a set percentage of the product’s income for this project, with a possibility of future bundle for cash work.We are looking for someone who enjoys playing mobile games, is well versed in the English language and has an analytic mind. As this is a distance based position, you must also be capable of working on your own with minimal supervision.

Requirements:
• Basic understanding of the Unity3D engine (using the 2D workflow).
• Being capable of setting up a working connection between an Android, iOS or Windows Phone device to a PC (to test your own levels).

Who are you and why should I be interested?
Broken Entity is a two man operation with sub-contractors focused on game-technology consulting and project development, as well as in house game development. Based out of Stockholm, Sweden, Broken Entity is operated by two game industry professionals with 12 years of experience and a background of teaching programming and 3D art at University level.

If you're interested, go to Brokenentity.com for contact information.

Best Regards
The Broken Entity Team

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