• Register

Chili Charger is a puzzle game about chilies, cats and happiness. A connect-the-hexagon-tiles style puzzle. Connect water, light and fertilizer to Chuck's chilies and make them grow! Power water pumps and fertilizer dispensers before you can use them. Fight against a nasty chili haze that will limit your initial view of the garden.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Chili Charger play modes


Most technical feedback I received (and I complained about that myself!) was the tile turning mechanic. Kianga came up with the idea to make tiles turn into different directions depending on where you tapped. That works quite well, if you're on a large phone. On a 4-inch display or if your cat is playing, not so good.

Chili Charger tile turning example

But if you play a while it feels much more interesting than having the tile turn into one direction only. The later levels even make it somewhat mandatory to carefully plan your next steps or you might zap a chili. The alternative is having to tap the tiles 5 times if you want to turn it only 60° into one direction. Main issue is, how do you get players to try it out instead of raging that the tiles have a life of their own? Probably not by forcing them to accept one way (remember: I know what's fun!).

Chili Charger switch turn tiles both directions Chili Charger switch turn tiles clockwise only

So for the final release we added a button to the interface that toggles between two modes and defaults to both directions. Give the default a try though, it makes the puzzles much more interesting and will feel naturally after a while. It's also the only way to beat the challenge modes where you need to avoid needles turning of the tiles.

Chili Charger game interface

Speaking of the challenge mode. That's what the star icon is for. Each level has a minimum number of turns it can be solved in. If you stay below or at that number you'll get the star icon on the level chooser screen. I found it interesting that many players where quite fixed onto the star where I only added it as an optional mechanic for the most dedicated. The 50 tile levels should be very hard to achieve the star, short of almost impossible combined with the chili haze. But it's called challenge mode for a reason!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Chili Charger
Send Message
Release date
Game watch
Community Rating



0 votes submitted.

You Say


Ratings closed.

Single Player

Latest tweets from @kizaboom

Madmoa.com Preview page for our new game is now live! Follow along story and developement on… T.co

Apr 30 2018

This is an older picture, too. Ancient no less with a Canon 350D and a rather crappy lens. But, the result is kinda… T.co

Apr 3 2018

I will leave this here since a) the lyrics kind of remind me of our next game and b) it's totally awesome! <3 (Auri… T.co

Mar 20 2018

Here is our oasis scene for our upcoming game and for Mo to run around in the finished world! It's zoomed out quite… T.co

Mar 14 2018

Meet Mo! First character I created for our game and first animated char I ever created. More animations (ugh, gifs!… T.co

Mar 6 2018

A snow leopard from the zoo in Stuttgart. What a comfy place to sleep, no? Hanging flower pot at the ceiling. T.co

Feb 28 2018

One sleepy fennec fox. Almost sure he's still watching and only pretends to be sleeping so visitors will go away! (… T.co

Feb 20 2018

Embed Buttons
Link to Chili Charger by selecting a button and using the embed code provided more...
Chili Charger
175 (1 today)
Last Update
1 member
You may also like