My 2nd Android game to be uploaded to the Play store, created in Unity3D.
A simple game that can be great fun when you have a few minutes to spare. Grab a friend & use the on-screen control (there's only 1 button!), choose a bot, & push your opponent off the edge.
I finally got my BotSumo game approved for the Apple app store! I’ve blogged twice recently about this process:
…although tbh the both read like a verbal diarrhoea of me having a mental breakdown about how complicated and unclear the process was from the point of view of someone who’s never done it before.
Here’s the video I’ve also used for promoting this on Twitter:
It went through 2 re-submissions before they accepted it. Not having regular access to an iPhone meant that I missed a few things that didn’t work initially. Also the last time it was declined was because I hadn’t added tax information (they could have told me!) .
Okay so now that it’s on the App Store, it still might not actually get seen and downloaded by anyone, unless it gets a good score. If you have an iPhone, please please please download it, have a play, and then give it a rating, and then write a review. Good ratings & reviews help let other people know to give it a try.
Here’s the link to the iOS app store:
Oh, it’s also been on Android for ages, here’s the link in the Google Play store:
I added 2 new bots to BotSumo, here's some videos and screenshots. Also news about the iOS version.
Two new things to report on BotSumo (which you can download here), as well as some videos of kids playing it, and the stats from Christmas.
I’ve added a new robot to my BotSumo game that drops bombs.
I’ve started working on a Christmas version of my multiplayer game BotSumo!
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