Unify England as a one powerful Kingdom. Be the most famous ruler in medieval Europe. Choose between three kingdoms and fight against your neighbors and Vikings. Make decisions about the state, population, taxes, army, fight with Vikings and finally keep the throne and unity England. And if you do not keep it, then make sure someone will inherit it from you - build your dynasty and role-play your character.
Be the Ruler: A Game of Britannia is an advanced historical game in an intuitive setting - be a real king and rule the real kingdom. Make decisions straight from your medieval throne. Remember that your decisions have consequences both for the state and for your dynasty - your choices matters. Make sure that they are well thought out, although there will not always be time for that.
Be the Ruler is a mix of strategy and RPG with simple, card interface.
Show that the only one kingdom can be in England!
We thought it was a high time to start a series of regular Be The Ruler devlogs. Because things happen and you should know about them.
More events and decisions
The battle system lets you fight with other local kings, Vikings, and Franks. This week we’ve added the final battle graphics and screens informing about the battle outcome.
In addition to the face generator, we’ve got 20 hairstyles + hats and such, 10 upper-body garments, 10 lower-body garments, 7 sets of hands, and 14 additional elements like coats, collars, and belts.
After the feedback from Reddit and Game Show and Test Facebook group, we’ve decided to improve the event presentation. The accompanying animation is a bit simpler now, and the text appears from left to right. To do: pointer change.
Thanks for reading!
Aethelburh, the wife of King Ine of Wessex, was known as a warrior queen. In 722 she burned down the castle in Taunton, which Ine had built. Probably to prevent its seizure by rebels. Or maybe because the king forgot to erase his browser history, the sources aren’t sure.
We're finishing the Battle System - the tricky part of the game. You will decide which resources and when to use to support battles... or to feed your...
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