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Ash of Gods is а multi-genre project that features most of the typical elements of a visual novel, tactical turn-based role-playing game and card strategy. This is a story intending to show all the complexity and ambiguity of moral choice. Good people often become rascals while inhumans behave more human-like than humans. This is the story of “angels” who after being given free will turned the life of humans into hell in the absence of a god. This is a novel that shows you that no conflict has a right or a wrong side because even your enemies have mothers and children.

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A New Approach To Turn-Based Strategies

A New Approach To Turn-Based Strategies

Design/Concepts Tutorial

This article describes a new approach we took to implement the turn-based combat in an RPG with some twists to the traditional rules.