Abstract Arena is an action-shooter type game with a top-down view. Players can use a shortlist of six ships, all with unique and balanced skills, to clash in the arena during matches up to 6 opponents. You can defeat the CPU to 5 levels of difficulty or challenge a friend in split-screen multiplayer battles. The minimal graphics is combined with the gameplay style and the sci-fi genre music accompanies the battles accentuating the action on screen.
You can choose to set up a free for all match or enter the arena with your team. Compelling 3v3 battles or 2v2v2 brawls await you to join the party. Pick up a special item to take advantage on your opponents, discover their usage and master the match. The outcome of the game depends on you!
My future plans are to bring Abstract Arena on Steam via the Greenlight service at the end of summer 2016; but it is only through a fanbase that participates actively in the development that we will be able to finally see the game in its entirety.
Soundcloud of the game soundtrack:
To stay up to date on news of the game you can refer to my Trello project: Trello.com
- Alberto Muratore
Hello people of IndieDB, in this post we will be giving everyone a demo of team Credici's new Indie game: Abstract Arena. Team Credici was founded in 2016 by our main dev, Alberto Muratore who has been developing the game ever since then. But before we announce the biggest news, you may want to read more about the game if you haven't played it before.
Abstract Arena is a top-down action-shooter game set in a completely abstract context. Up to 6 different ships can clash in the arena, taking advantage of all of the unique and balanced skills each of them owns. Fast, precise, powerful: the gameplay is easy to learn but hard to master, adaptable to many play styles thanks to the variety of situations the player is brought to encounter.
The key features of Abstract Arena's graphics are the bright colors and the dry figures. To give the gameplay a little shake there are 12 different power ups that give to challengers new skills and useful gadgets. Companions turrets, magnetic fields, freezing missiles, reflecting shields and many other special objects enrich each situation. Up to 16 dynamic maps filled with moving obstacles are available to host all of the possible fights, each of them endowed with a different background.
As you may have guessed from the title, we have established Abstract Arena on Greenlight earlier today. We have made the decision to approach Steam because we consider Steam the most creditable game distributer on the internet. We are putting it on their now as we want to give our game a chance on Greenlight before Steam Direct comes along, so we would really appreciate it if you could vote for us.
If you would like to play the latest version of the game, then you can play it here: Indiexpo.net
In the demo, you will participate in the closest version of the game to the full Steam release!
So if you have a second of spare time, then you can vote for us here:
Thank you for your support! Hope to reach Steam with your help :)
Strap in securely, ladies and gentlemen, doors to manual and cross check... Abstract Arena update v1.007 is here! We’ve got a number of changes for...
The game has been enhanced with lots of new additions: power ups give a completely new way to play the Abstract Arena.
Download last version of Abstract Arena with little and big improvements.
Abstract Arena make comes to IndieDB to gain your feedback! Visit our page and download the latest build.
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Minor additions: - bug fixes and graphics polishing, - 3 new dynamic maps (16 in total), - 1 new battle track (4 in total), - countdown at the very beginning...
Changelog: support for Italian, Spanish, Deutsch and French languages; updated HUD; 6 different power-ups; audio and graphical improvements; re-wrote...
Changelog: - Team mode, - Complete redrawn graphic, - Results screen redesigned, - Added stats to results screen, - Name writing code rewritten, - Controller...
Changelog: - completely smoothed menu graphics, - added speed multiplier (x1, x1.2, x1.5), - new user HUD during gameplay.
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