Small 2D game where the player completes platforming levels to collect eggs and avoids various obstacles including enemies, crushing machines and bottomless pits. The player can also take control of different vehicles, currently including a submarine to travel underwater areas to unlock new areas within levels.
An article about creating themes for the game! The first theme is the grasslands, an area with hills, waterfalls and flower enemies!
setting the theme: grasslands
The second part of the feedback run-through based on play tester experience.
using feedback part 2
Part 1 of the fixes made using feedback received from the first demo release!
using feedback part 1
Making a demo of a game was interesting and quite fun!
creating the demo
Creating the first boss, Toasty Toaster was a good exercise in creating multi sprite object blueprints in unreal engine 4!
creating the first boss
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