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Post feature Report RSS This Week In Indie Games: April 6 2018

The biggest indie gaming stories for the week of April 6 2018.

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For this recurring segment, we will be highlighting the five biggest stories on IndieDB for the prior week. Whether it's demo releases for upcoming indie games, Kickstarter campaign announcements, or important stories that affect the indie gaming as a whole, you'll find them rounded up here each week.


The Week of April 6 2018




The old world is gone. The Earth decided to get rid of humanity that have poisoned it for thousand years. Earthquakes, tsunamis, volcano erupts and following technological catastrophes - results of the first wave. The most of cities are in ruins, and people search the way to prevent future catastrophes and save the ashes of civilization. But the nature has its own plans. The second wave started in Ukraine, and so did the story of Rose, the girl that almost forgot what the old world used to be like. You get the motorcycle and now you're trying to outrun the death. Riding the ruined world, you should choose: save or be saved, live or survive, kill or be killed. Press the gas and find a way to survive.



Robothorium is a futuristic tactical RPG combining rogue like gameplay and turn-based combat. Lead a robotic uprising by playing the AI, choose your allies by taking decisions and manage your team of robots to free them from the Human domination. Get the best items for your characters and specialize them through their talent trees to succeed in an advanced combat system!



An Ergastulum is a building used to hold in chains dangerous slaves, or to punish other slaves. The Ergastulum is subsurface and large enough to allow the slaves to work within it and containing narrow spaces in which they sleep. Currently in development for Vive and Oculus Rift.



NoReload Heroes is paced for conversation and designed for social situations, like parties and game nights. It's easy to learn, but has enough depth and detail to keep even the seasoned gamer interested. It doesn't matter if team members are of different skill levels - the ever-dying noob can be revived endlessly, unless everybody dies. Thanks to the roguelike-style permadeath, you have to work as a team to stay alive, or it’s back to the bottom floor with you.



Antraxx is a massively multiplayer mech shooter with a heavy emphasis on teamwork and replayability with completely customizable mechs and zones. Boasting multiple game modes and in-depth faction politics and economy systems, allowing you to play the game how you wish. The goal is to create a next-generation isometric game with a completely 3D engine rendering hand-drawn pixel art with dynamic lighting, shadows, positional audio and a refined control scheme.

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Comments
San_OutofLine
San_OutofLine

Nice. Thanks for the news buzz. Somethings really pass me. I will now read the article about Voxels to Pixel art ;)

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Antraxxed
Antraxxed

awesome!

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