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LÖVE is a game framework which allows you to make your own 2D games with Lua. Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer.
It has support for many image and audio formats, physics, networking, particle effects, and also has some user-made libraries (downloaded separately) to make developing games even easier.

Useful links:
Forum
Wiki (also hosts documentation)
Bug tracker
IRC Channel (#love@freenode.net)

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The game is at version 0.3.0. Starting with this version, I'll be opening later levels to early access. This is to allow early feedback from the public and to incentivize additional support.

For a donation of $3 or more, you can get permanent access to every version of the full game from now on, including the final version (1.0.0 and beyond). The minimum donation will increase as the game continues to develop, so donate early for the best deal.

The new 150-second timed challenge is the first early-access level. This level doubles as a showcase of new enemy and environmental features that will appear later in the campaign. The first two levels will always be in the free demo.

As a bonus this version also includes the drunk spinoff minigame Inebriator with some minor fixes and tweaks. This is also accessible in the free demo.

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Demo 0.2.5

Demo 0.2.5

Demonizer 1 comment

Tutorial, new player graphics, portrait orientation, bug and balance fixes.

Demo 0.1.1

Demo 0.1.1

Demonizer

Demo updated to 0.1.1. Rebalanced first level and added some visual effects.

Demo 2 out

Demo 2 out

Demonizer

New stage, new enemy behaviors and some gameplay tweaks.

Swotch has been released on Android !

Swotch has been released on Android !

Swotch

Swotch is now available on Android smartphones and tablets !

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Comments  (0 - 10 of 20)
Ace1214
Ace1214

this engine would be extremely cool if it had a built-in IDE that you could run the scripts through instantly, but i do see the challenges that that would make for the developers of love

Reply Good karma Bad karma0 votes
Editapp
Editapp

Usually you can intergrate a build command for Love in lots of text editors, making it easy to package games instantly.

Reply Good karma Bad karma+1 vote
ananasblau
ananasblau

I prefer ot use my dear Vim for editing anything and I think most other people have their own choice of favourite editor.

Reply Good karma Bad karma+2 votes
XHH
XHH

I still cannot comprehend why people use Vi/Vim

Reply Good karma Bad karma+4 votes
kjfytfkytfyt
kjfytfkytfyt

That kind of sucks, that you have to have Love on your computer in order to play the games... i mean you should make it so the games can be run without having to have Love on your computer...

Reply Good karma Bad karma-1 votes
fláráðr_ljós
fláráðr_ljós

That's been possible since the dawn of time. It's up to the creator of the game if he wants to do that though.

Love2d.org

Reply Good karma Bad karma+7 votes
adfjkndjklnhdfs
adfjkndjklnhdfs

"Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer." Says this engines description.

Reply Good karma Bad karma0 votes
qaisjp
qaisjp

It's outdated, old versions required LOVE installed (or the binary); new versions allow lovers (us developers, not LOVE developers but game developers in love) to compile their project so you dont need love.

Reply Good karma Bad karma+4 votes
Maggy_

Lövers

Reply Good karma Bad karma+1 vote
ianna_keeper
ianna_keeper

gonna give it a try soon.

Reply Good karma Bad karma+2 votes
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There is no easier and friendlier way to get started with game programming out there!

Dec 9 2010 by qubodup

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Latest tweets from @obey_love

A Lövely Gamescom - Make a multiplayer LÖVE game that is perfectly fit for conventions and get a chance for your ga… T.co

Jun 21 2018

RT @TassiloRau: #PixelMe has made in the wonderful #Lua 2D #game framework @obey_love by the way. Go get your copy of Pixel-Me at… T.co

Jun 6 2018

RT @BotGaiden: We chose to constrain our camera vertically. Not only does this give Bot Gaiden a #retrogaming feel, it also libera… T.co

May 24 2018

RT @brazmogu: Without much fanfare, I just submitted my entry for #chessjam: Itch.io It's a friendly game of Ches… T.co

May 2 2018

Good luck to all #LDJAM participants! Ldjam.com

Apr 20 2018

RT @Sin_tel: >>> NYMPHAEA is finally out!! I've been working on this for a while now and I'm very proud! In collaboration with… T.co

Apr 18 2018

RT @shruuu: I worked on some dialogue scripting stuff today! #love2d #indiedev T.co

Apr 18 2018

RT @biterkid: Wonder how it works? I actually like it! :D #gamedev #indiedev #love2d #drivingame #screenshotsaturday T.co

Apr 15 2018

RT @varunprime: If you're brave enough, play my #fnaf inspired jump-scare game! Listen for the sounds of the robo-Proctor and cheat… T.co

Apr 14 2018

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