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This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.

Post news Report RSS Survival Horror Needs a Facelift

I can't be the only one around here who misses the good old days of physiological horror. The days where cheap scares and loud noises didn't solely make a horror game a great experience.

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Greetings, my name is James and I have previously worked on a few horror games. Instead of explaining in detail, I'll simply post a few links below so that you can judge for yourselves.

  • Purgatory, my first real game, being played by Markiplier
  • Dead Point, my second game, to which I abandoned.
    Indiedb.com

I've made a lot of mistakes in the past and have taken a lot from them and I am now hoping to create something new and exciting! I am currently working on a survival horror game inspired by the old Resident Evil and Silent Hill games. Whilst the title is still very early in production (not even a freaking title yet) I believe it is going to be something special. I'm hoping to go back to the roots of what made those old experiences so much fun, and to hopefully ditch any of the new "5 Nights at Every New Horror Game" scares along the way.

Keep checking this space!

On a final note, I am looking for a level designer so if you are interested, check out my thread.
Indiedb.com

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