The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
Recently I was able to add attachments to the mech such as jet-packs and guns. Now that attachments work, I am programming customization options for the mech. Thank you for watching this brief progress video!