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Description

Bugfixed Half-Life Echoes version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.

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[Unofficial Patch] Echoes cross-platform
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Guest
Guest - - 688,627 comments

Thanks! for this patch nekonomicon! And one more thing could port the half life before?

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Qwertyus
Qwertyus - - 2,503 comments

Half-Life Before is based on Spirit 1.8 and has compatibility problems with Android version of the engine. There is no proper solution for this yet.

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nekonomicon Author
nekonomicon - - 306 comments

Spirit 1.8 has a bug in xawari's portable camera code and breaks touch controls.
Anyway I will remove any questions about android in comments under pc crossbuilds.

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Guest
Guest - - 688,627 comments

How does one make this work on mac? Thanks!

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likesam16
likesam16 - - 6 comments

I have a problem with the patch with my mac:
could not load library /Users/***/Library/Application Support/Steam/steamapps/common/Half-Life/echoes/cl_dlls/client.dylib
If you have a solution thanks a lot!

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Guest
Guest - - 688,627 comments

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likesam16
likesam16 - - 6 comments

Any solution about the client.dylib since my last post?

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nekonomicon Author
nekonomicon - - 306 comments

Try to check file permissions.

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Juks
Juks - - 23 comments

I have the same problem about the client.dylib

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Teashrock
Teashrock - - 3 comments

Patched version has a glitch, which makes the game unpassable on echoes14 map. In order to pass, you must kill all spawned enemies, but one single vortigaunt just don't spawn, so nothing happens. Reinstalled to not patched version, loaded the same save where all enemies already killed, and the last vortigaunt spawned out of nowhere. Only then game finally proceeded.

Was running on Xash3D build 4344 (original, not FWGS).

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Qwertyus
Qwertyus - - 2,503 comments

All maps work properly, you probably updated your mod while being saved at that map (installed newer version or this patch and tried to continue from your old save), so something didn't work due to this. Or it was just a random glitch.

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Guest
Guest - - 688,627 comments

Could you make a text or video tutorial on how to get Echoes on Mac?

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nekonomicon Author
nekonomicon - - 306 comments

I does not have Mac at all.
It's autobuild from travis.
Check file permissions, I think trouble in access rights.

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Guest
Guest - - 688,627 comments

echoes13 map doesn't start. Try it, run map echoes13 in console.

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Qwertyus
Qwertyus - - 2,503 comments

It's about "No free edicts error". It should not happen if you're using Steam HL or Xash3D.

Also, from ReadMe.txt:
Ensure that you run the game using the "Half-Life: Echoes" game library shortcut in Steam.
This increases the entity limit and avoids the crash "ED_ALLOC: NO FREE EDICTS"
Do not load Half-Life and change to Echoes from within the custom game menu.

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Guest
Guest - - 688,627 comments

Hello, when i try to start a new game nothing happens, no matter the difficulty it just stay in the menu, any solutions?

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Qwertyus
Qwertyus - - 2,503 comments

You have to install this patch over the mod itself. Moddb.com

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Marioluigi95
Marioluigi95 - - 9 comments

Can't seem to get past the map echoes13, it loads but a script seems to fail resulting in the elevator not moving and the player being locked in place.

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d3d0zz
d3d0zz - - 4 comments

As a workaround you can manually load the next map: "map echoes14" in console. echoes13 is just an elevator ascension cutscene - nothing really important happens there. You can watch it on YT, it's just under 2 minutes.

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Qwertyus
Qwertyus - - 2,503 comments

You probably updated the mod during midgame. Some entities may not work due to this. I'd suggest to start new game or try another save from earlier map.

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phi11ip
phi11ip - - 3 comments

I had this same problem and used the workaround from d3d0zz of loading the next map via console.

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phi11ip
phi11ip - - 3 comments

Thank you very much for the cross platform build nekonomicon! Was able to play with few hiccups on Linux.

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