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A canadian-based independent videogame developer. Currently working on Equilibre - a mobile endless clicker

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Equilibre

Equilibre

Arcade

Help this cute little donkey to pull his cart while balancing a stack of sacks. Tap left, right or tilt your phone to balance the stack. Do not let even...

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Where I can customize my PING comand like this? ;) T.co

Sep 23 2018

RT @TheVoxelAgents: Fall into a series of vibrant, dreamlike island gardens with best friends Arina and Frendt. Manipulate time to solv… T.co

Sep 21 2018

RT @nomadastudiobcn: 💚 T.co

Sep 20 2018

RT @lizardcube: Blaze is ready to unleash Rage in the streets. Another animation sneak peak from #SOR4. @Guard_Crush @Dotemu T.co

Sep 20 2018

RT @ds_detective: We've just passed 50% of our @kickstarter funding goal, only one week into the campaign! Wowzers! Thanks for all th… T.co

Sep 20 2018

RT @ittas_gun: wanderin' #pixelart #gamedev #indiedev T.co

Sep 20 2018

RT @nelstuff: #Devlog 8: Flood filling light works wonders in a voxel world! I've been thinking about using wands to interact wit… T.co

Sep 20 2018

RT @TheVoxelAgents: ✨🌱THE GARDENS BETWEEN IS OUT NOW🌿✨ After more than four years we're absolutely thrilled to announce our game is out… T.co

Sep 20 2018

RT @TheVoxelAgents: Only **two more days** until The Gardens Between launches! We're ridiculously honoured that so many people have fol… T.co

Sep 18 2018

RT @andytouch: In @unity3d 2018.3, Particles now have an External Forces module for different force shapes! This example has a cyl… T.co

Sep 18 2018

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