Cube & Star: An Arbitrary Love
Adventure"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes." Cube and Star: An Arbitrary Love is a game about...
Doppler Interactive is a cosy, two-person development team based in Sydney, Australia. Doppler Interactive is composed of Joshua McGrath - software developer, beard-owner, occasional 3D-modeller; and Jessica Ellis - texture artist and designer of ultra-bizarre game concepts.
We divide our time between deep-space salvaging for scrap (figuratively), and developing games and tools using the Unity game engine.
Ball of Woe is the first entry in the greater "Welcome to Nicetown" universe.
Before Ball of Woe, we created Tidy TileMapper (a tool for painting game maps in Unity) and did a little Game Jamming at Global Game Jam 2012 with "The Life and Times of Pepper Jack".
"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes." Cube and Star: An Arbitrary Love is a game about...
The citizens of Nicetown are sad. And cute. And whiny. But they've taken uncharacteristic initiative and rolled their sadness up into a ball. Oh God ...
Mechanist Games may be based in Xiamen, Fujian, China, but our employees come from throughout both China and the world. Our multicultural work environment...
Made With Numbers is an independent game developer in Edinburgh, Scotland.
By the end of 2005, Philippe THIBAUT (designer of historical videogames Europa Universalis, Pax Romana and Great Invasions) and Philippe MALACHER (AGE...
A Swiss company focused on innovation and quality, Logitech designs personal peripherals to help people enjoy a better experience with the digital world...
SynapticSwitch is a contract software development firm founded in Colorado in 2010. SynapticSwitch focuses on games, simulation, visualization, and virtual...
Red Hook Studios Inc. is an independent game development studio founded in 2013 by veteran creators Chris Bourassa and Tyler Sigman. The company was established...
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