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Coatsink is a small but passionate dev team working on games for PC, console and mobile. Since Tom Beardsmore and Paul Crabb established Coatsink in 2010, Coatsink has grown into a recognised face in the independent developer community and applications market. Currently, they’re working on some original projects for release on PC and console, and have recently released their first PC game on Steam (CHIP).

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Moonglow Bay

Moonglow Bay

Adventure

Embark on a journey as a rookie angler in Moonglow Bay, fulfilling your partner's final wish. Team up with friends, family, and neighbours to hone your...

Worldless

Worldless

Platformer

Worldless is a stylised 2D platformer with a unique, active, turn-based combat system, and a mind-bending interpretative narrative. Players embark on...

Shu

Shu

Adventure

When the great and terrible Storm destroys Shu's village, he embarks on a desperate journey to survive. On his travels he'll encounter stranded villagers...

Esper 2

Esper 2

Puzzle

Reprising your role from the original game, you will become an agent of the enigmatic ESPR organisation. ESPR was set up to deal with the outbreak of...

CHIP

CHIP

Family

Chip is an isometric puzzle game with robots, electricity and fancy dress! The player must help recharge Chip - a plucky little red robot - who has been...

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Latest posts from @coatsink

Oh look it's #WishlistWednesday! 👀🎉 Check out @worldless_game a stylised 2D adventure platformer, @playastronimo ou… T.co

Jul 12 2023

RT @IslandersGame: Building up your Islands for points 🔢 or Building up your Islands for the ✨aesthetic✨ ? T.co

Jul 12 2023

RT @ID_Xbox: Get a little abstract when stylized, 2D adventure platformer Worldless arrives on #Xbox Fall 2023! T.co

Jul 11 2023

You’ve just seen it as part of the @ID_Xbox x @IGN showcase now play the demo on xbox here: Xbox.comT.co

Jul 11 2023

RT @ID_Xbox: happy showcase day 💚

Jul 11 2023

RT @Thunderfulgames: Somehow a Steam bundle combining @Coatsink's Conjoined-Dogs-Simulator @PlayPhogs with Space-Vacuum-Puzzler @ToggesGame makes perfect sense.

Jul 11 2023

Oh hey there @worldless_game 👀 T.co

Jul 10 2023

RT @PlayAstronimo: Jimmy, Lead Programmer on Astronimo, guides us through the physics and floppyness (technical term) of the game in the latest blog post.

Jul 7 2023

RT @worldless_game: The more the meter for Absorption is filled, the easier the Absorption process will be, granting you new skills to… T.co

Jul 7 2023