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Timed Play, Options Menu and Pause Screen

Timed Play, Options Menu and Pause Screen

Collapsus

I actually meant to post this last week, so as far as development news is concerned...

Unveiling the first bits of Collapsus

Unveiling the first bits of Collapsus

Collapsus

Well, I'm not really sure how to go about starting news on a project I just uploaded yesterday, but I've actually been working on in small bits for years...

The Five and a Half Filters of Game Creation

The Five and a Half Filters of Game Creation

The Amazing Goblin's Workshop Design/Concepts 1 comment

Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...

11 Improvements for your brainstorm

11 Improvements for your brainstorm

Design/Concepts Tutorial 6 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

Personal Daemon

Personal Daemon

Design/Concepts Tutorial 14 comments

Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by...

11 Improvements for your brainstorm

11 Improvements for your brainstorm

Feature 5 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

6 steps to play with player's mind

6 steps to play with player's mind

The Amazing Goblin's Workshop 4 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

What a game designer needs to know?

What a game designer needs to know?

The Amazing Goblin's Workshop 1 comment

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...

What a game designer needs to know?

What a game designer needs to know?

Design/Concepts Tutorial 17 comments

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...

6 steps to play with player's mind

6 steps to play with player's mind

Design/Concepts Tutorial 25 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...