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Tag "wine"
Cadaval's demo is now out!

Cadaval's demo is now out!

News

This week, we are announcing the release of the demo of Cadaval: From Grape to Wine.

Devlog #14 - Character Animations

Devlog #14 - Character Animations

News

This week, we will show you the process on the character animations!

Devlog #13 - Progress on the exterior of the vineyard

Devlog #13 - Progress on the exterior of the vineyard

News

This week, we will show you the progress made on the exterior of the vineyard.

Devlog #12 - Progress On The Environment Of The Game

Devlog #12 - Progress On The Environment Of The Game

News

This week, we will show you the progress being made for the environment of the game!

Devlog #11 - A peek into the production phase

Devlog #11 - A peek into the production phase

News

This week, we will show you the progress we've made in our production phase so far!

Devlog #10 - Guiding the player

Devlog #10 - Guiding the player

News

This week, we will show you how we will guide the player on how to play the game.

Devlog #9 - Alpha build progress

Devlog #9 - Alpha build progress

News

This week, we will show you some of the progress of our alpha build.

Devlog #8 - Interior design and color studies

Devlog #8 - Interior design and color studies

News

This week, we will show you the interior design and the environment's color studies.

Devlog #7 - UX prototype

Devlog #7 - UX prototype

News

This week, we will show you the UX we have been working on.

Devlog #6 - Exterior prop studies

Devlog #6 - Exterior prop studies

News

This week we will show you some prop studies for the exterior of the vineyard.

Devlog #5 - Early watering mechanics

Devlog #5 - Early watering mechanics

News

In this post, you will see the early implementation of the watering mechanics of our game.

Devlog #4 - Game title and some sketches

Devlog #4 - Game title and some sketches

News

This week we will reveal the game's title and show you some of our sketches for the environment!

Devlog #3 - Game Environment Thumbnails

Devlog #3 - Game Environment Thumbnails

News

This week, we will show you the thumbnails that we created for our environment concepts!

Devlog #2 - Early prototype

Devlog #2 - Early prototype

News

In this post we will show you some of the mechanics we have started to work for the prototype of our game!

Cadaval: From Grape to Wine

Cadaval: From Grape to Wine

Game

A winemaking simulator set in Portugal, inspired by games such as Stardew Valley and Harvest Moon.

Devlog #1 - New mockup and some prop studies

Devlog #1 - New mockup and some prop studies

News

This week, we have a new mockup and a few prop studies, we wanted to show!

Hundred Days - Localization Project

Hundred Days - Localization Project

News

We need your help to translate the different technical wine-related terms, we are not asking you to localize the whole game but to give us some help with...

Some numbers from Steam Game Festival

Some numbers from Steam Game Festival

News

Some numbers from Steam Game Festival, like demo download, page views and wishlists.

Steam Game Festival - Demo Out

Steam Game Festival - Demo Out

News

The first little demo of Hundred Days Winemaking Simulator is playable now thanks to Steam Game Festival ^^

Dev Blog 04 - Vineyard Works

Dev Blog 04 - Vineyard Works

News

Some information about the vineyard works in Hundred Days- Winemaking Simulator

Hundred Days Winemaking Simulator at Day of the Devs

Hundred Days Winemaking Simulator at Day of the Devs

News

Hundred Days - Winemaking Simulator will be playable at Day of the Devs this Sunday ^^

Hundred Days at EGX Leftfield Collection

Hundred Days at EGX Leftfield Collection

News

Hundred Days at EGX Leftfield Collection and a little preview of the new UI

Dev Blog 03 - Nature System

Dev Blog 03 - Nature System

News

Some information about the dynamic systems in Hundred Days- Winemaking Simulator.

Dev Blog 02 - Buildings

Dev Blog 02 - Buildings

News

Some information about the buildings that you will find in Hundred Days - Winemaking Simulator.

Dev Blog 01 - Gameplay basics

Dev Blog 01 - Gameplay basics

News

Today we’d like to start share with you more detail on the gameplay of Hundred Days!

Behind the scenes #1

Behind the scenes #1

News

A little "behind the scenes" of or games Hundred Days - Winemaking Simulator.

Hundred Days - Winemaking Simulator

Hundred Days - Winemaking Simulator

News

Winemaking could be your best adventure. Make the best wine interacting with soil and nature and take your winery to the top. Your beautiful journey into...

Hundred Days - Winemaking Simulator

Hundred Days - Winemaking Simulator

Game

In Hundred Days you will have complete control of a new Winery. First choose which vines to grow, learn how to grow them and when to harvest. Then following...

Running Call of Chernobyl on Linux with Wine

Running Call of Chernobyl on Linux with Wine

Tutorial

A quick guide for running Call of Chernobyl (or STALKER in general) on Linux with Wine.

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