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Tag "livestream"  (0 - 30 of 35)
Lovecraftian Days and game development showcase!

Lovecraftian Days and game development showcase!

News

Let's celebrate the Lovecraftian Days with behind the scenes broadcast! Dear fellow cosmic horror enthusiasts, I’m thrilled to announce you that the...

Our Nextfest Demo + Livestreams

Our Nextfest Demo + Livestreams

News

We've updated the Dusky Depths demo just in time for Nextfest! Also, we will be hosting 2 livestreams!

Demo available until 12th Feb 2024 for Steam NextFest

Demo available until 12th Feb 2024 for Steam NextFest

News

Boundless Paths, a Tower Defense Exploration Roguelite, will have a free Demo up at Steam NextFest until 12 Feb 2024.

Mythlink: Steam Next Fest October 2022

Mythlink: Steam Next Fest October 2022

News

Details on Mythlink in the October 2022 Steam Next Fest, as well as the game trailers!

GO SUPPORT ELDRITCH COVE

GO SUPPORT ELDRITCH COVE

News

It's been quite the journey. Going on 8 years since the initial launch of this mod. It's changed my life in so many ways. Now we are going to revisit...

Developers Live Stream of Dinosaur Fossil Hunter

Developers Live Stream of Dinosaur Fossil Hunter

News

We were streaming live the Dinosaur Fossil Hunter Demo as part of Steam Game Festival. During the stream we talked about the development of the game and...

Livestream with Developers #3

Livestream with Developers #3

News

The third Livestream video from Developers! We will show you how our game looks and what can you expect in the upcoming release!

Livestream with Developers #2

Livestream with Developers #2

News

New Livestream video from Developers! We will show you how our game looks and what can you expect in the upcoming release!

Livestream with Developers!

Livestream with Developers!

News

We will be live today! Interested in seeing how the game looks? We will show you!

Double XP Weekend

Double XP Weekend

Feature

Guilds of Gods, the indie incremental mmorpg, is hosting a Double XP Weekend event. The event starts later today, Friday March 20th, and ends Sunday March...

Iceberg Interactive to Reveal New Games & Trailers on First Ever ‘Iceberg Ahead

Iceberg Interactive to Reveal New Games & Trailers on First Ever ‘Iceberg Ahead

News

Indie Publisher Iceberg Interactive to Reveal All Ahead of Paris Games Week 2019.

Backer Access Weekend!  Major 0.5 Milestone!

Backer Access Weekend! Major 0.5 Milestone!

News

One of the most exciting and visually awesome updates we've had yet ;)

Resistance & Liberation: Gameplay Livestream - Sunday 10 March @ 6:30 CET

Resistance & Liberation: Gameplay Livestream - Sunday 10 March @ 6:30 CET

News

Hi everyone! Just wanted to remind you guys and let you all know that we'll be livestreaming this Sunday 10th of March 2019 at 6:30PM CET (or 5:30pm GMT)

Upcoming Livestream Tomorrow!

Upcoming Livestream Tomorrow!

News

New Footage from our Game "TO4: Tactical Operations" tomorrow on Twitch.

First Preview Playtest Livestream VOD of the NeuroSlicers Pre-Alpha

First Preview Playtest Livestream VOD of the NeuroSlicers Pre-Alpha

Feature

On Thursday 29th April we gave a first look at the Pre-Alpha demo of NeuroSlicers that you'll all be playing from the 13th April. Watch it back here.

TO4 Livestream

TO4 Livestream

News

Sneak preview about our developement of TO4: Tactical Operations. An upcoming game in Early Access on Steam in Q1 2018.

Last Regiment Dev Blog #16 - Designing Artificial Intelligence (AI)

Last Regiment Dev Blog #16 - Designing Artificial Intelligence (AI)

News

There are two truths in game development that people don't often realize. First, making a game isn't the hard part, it's getting people to know it exists...

Last Regiment Dev Blog #15 - Marketing Struggles, Closed Beta Info, and Single Player Plans

Last Regiment Dev Blog #15 - Marketing Struggles, Closed Beta Info, and Single Player Plans

News

As Kickstarter launches the new Drip, we share the indie dev struggles of how to market our marketing and get noticed in the huge gaming world of Kickstarter...

Last Regiment Dev Blog #14 - What we learned from ESGS (and how to join our beta)

Last Regiment Dev Blog #14 - What we learned from ESGS (and how to join our beta)

News

We look back on our convention experience in ESGS Philippines and focus on getting a solid build ready for PAX South 2018.

Last Regiment Dev Blog #13 - New Olivia and More!

Last Regiment Dev Blog #13 - New Olivia and More!

News

As we prepare the game for its first public viewing in an upcoming convention, we implement a lot of changes not just based on our playtesting, but also...

Last Regiment Dev Blog #12 - Road to ESGS 2017

Last Regiment Dev Blog #12 - Road to ESGS 2017

News

Sharing what goes on behind the scenes during game conventions, and the dangers of showing a pre-released game.

Challenges in Game Development

Challenges in Game Development

News

How do we make our fantasy game different from others? How do we make all of the game elements consistent and coherent? What features and platforms should...

On Data Management and What We've Changed So Far

On Data Management and What We've Changed So Far

News

We talk about how we use MS Excel to manage our data and how it is useful in terms of cross-referencing, balancing, and localization.

Last Regiment Dev Blog #9 - Why is the game not fun?

Last Regiment Dev Blog #9 - Why is the game not fun?

News

We list down the reasons why our strategy game isn't fun and figure out ways on how to fix it.

Last Regiment Dev Blog #8 - Adding New Factions

Last Regiment Dev Blog #8 - Adding New Factions

News

Introducing the new Tirezia and Mugroot factions in Last Regiment!

Last Regiment Dev Blog #7 - Pretty Isn't Good

Last Regiment Dev Blog #7 - Pretty Isn't Good

News

We spent the last two weeks working on two really big parts of the game: the game flow and the back-end. We'll also be altering some of our map art, because...

Last Regiment Dev Blog #6 - Addressing Game Ideas That Suck

Last Regiment Dev Blog #6 - Addressing Game Ideas That Suck

News

The challenge of game development is not just changing game ideas that suck, but also critically looking at why they suck. Here's a rundown of the what...

Last Regiment Dev Blog #5 - Choose Your Regiment + Multiplayer

Last Regiment Dev Blog #5 - Choose Your Regiment + Multiplayer

News

Check out our deckbuilder-style Choose Your Regiment screen, learn more about the first six factions, and watch our first live multiplayer playtest.

Last Regiment Dev Blog #4 - New tile sets in different sizes for better-looking, less hex-y maps

Last Regiment Dev Blog #4 - New tile sets in different sizes for better-looking, less hex-y maps

News

This week we added new art for the maps, such as bigger and more interesting tiles for the blocker features. We also answered the question "Why do game...

Neofeud Reviews and Livestreams!

Neofeud Reviews and Livestreams!

News

Neofeud gets glowing, international praise from Youtubers, reviewers, and more! Plus, a chat with the Neofeud team where we discuss the $2 voice-actor...

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