Let's celebrate the Lovecraftian Days with behind the scenes broadcast! Dear fellow cosmic horror enthusiasts, I’m thrilled to announce you that the...
We've updated the Dusky Depths demo just in time for Nextfest! Also, we will be hosting 2 livestreams!
Boundless Paths, a Tower Defense Exploration Roguelite, will have a free Demo up at Steam NextFest until 12 Feb 2024.
Details on Mythlink in the October 2022 Steam Next Fest, as well as the game trailers!
It's been quite the journey. Going on 8 years since the initial launch of this mod. It's changed my life in so many ways. Now we are going to revisit...
We were streaming live the Dinosaur Fossil Hunter Demo as part of Steam Game Festival. During the stream we talked about the development of the game and...
The third Livestream video from Developers! We will show you how our game looks and what can you expect in the upcoming release!
New Livestream video from Developers! We will show you how our game looks and what can you expect in the upcoming release!
We will be live today! Interested in seeing how the game looks? We will show you!
Guilds of Gods, the indie incremental mmorpg, is hosting a Double XP Weekend event. The event starts later today, Friday March 20th, and ends Sunday March...
Indie Publisher Iceberg Interactive to Reveal All Ahead of Paris Games Week 2019.
One of the most exciting and visually awesome updates we've had yet ;)
Hi everyone! Just wanted to remind you guys and let you all know that we'll be livestreaming this Sunday 10th of March 2019 at 6:30PM CET (or 5:30pm GMT)
New Footage from our Game "TO4: Tactical Operations" tomorrow on Twitch.
On Thursday 29th April we gave a first look at the Pre-Alpha demo of NeuroSlicers that you'll all be playing from the 13th April. Watch it back here.
Sneak preview about our developement of TO4: Tactical Operations. An upcoming game in Early Access on Steam in Q1 2018.
There are two truths in game development that people don't often realize. First, making a game isn't the hard part, it's getting people to know it exists...
As Kickstarter launches the new Drip, we share the indie dev struggles of how to market our marketing and get noticed in the huge gaming world of Kickstarter...
We look back on our convention experience in ESGS Philippines and focus on getting a solid build ready for PAX South 2018.
As we prepare the game for its first public viewing in an upcoming convention, we implement a lot of changes not just based on our playtesting, but also...
Sharing what goes on behind the scenes during game conventions, and the dangers of showing a pre-released game.
How do we make our fantasy game different from others? How do we make all of the game elements consistent and coherent? What features and platforms should...
We talk about how we use MS Excel to manage our data and how it is useful in terms of cross-referencing, balancing, and localization.
We list down the reasons why our strategy game isn't fun and figure out ways on how to fix it.
Introducing the new Tirezia and Mugroot factions in Last Regiment!
We spent the last two weeks working on two really big parts of the game: the game flow and the back-end. We'll also be altering some of our map art, because...
The challenge of game development is not just changing game ideas that suck, but also critically looking at why they suck. Here's a rundown of the what...
Check out our deckbuilder-style Choose Your Regiment screen, learn more about the first six factions, and watch our first live multiplayer playtest.
This week we added new art for the maps, such as bigger and more interesting tiles for the blocker features. We also answered the question "Why do game...
Neofeud gets glowing, international praise from Youtubers, reviewers, and more! Plus, a chat with the Neofeud team where we discuss the $2 voice-actor...
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