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Tag "discovery"
Kurofune DevLog #9 - Finishing Touches

Kurofune DevLog #9 - Finishing Touches

News

The final stretch in the production of our game. Time for some finishing touches.

Kurofune DevLog #8 - Simulations

Kurofune DevLog #8 - Simulations

News

Applying the K.I.S.S. metod to our events, Keep It Simple (and) Short.

Kurofune DevLog #7 - Cutting Down

Kurofune DevLog #7 - Cutting Down

News

The importance of having a realistic scope and coherence in a game.

Kurofune DevLog #6 - Game Design

Kurofune DevLog #6 - Game Design

News

This week we will explain our philosophy on our approach to making the game design of Kurofune: Descobrimentos Portugueses.

Kurofune DevLog #5 - Battle and Reputation System

Kurofune DevLog #5 - Battle and Reputation System

News

This week, we'll learn how the Battle System works and how it affects the Reputation System, along with the repercussions.

Kurofune: Descobrimentos Portugueses - Collecter's Edition Mock-Up

Kurofune: Descobrimentos Portugueses - Collecter's Edition Mock-Up

News

Here is a quick Mock-Up of our Collecter's Edition Kit for our game Kurofune: Descobrimentos Portugueses.

Descobrimentos DevLog #4 - Economy

Descobrimentos DevLog #4 - Economy

News

How the economy works, what it affects and ways to control it. Learn the ways of money making.

Kurofune: Descobrimentos Portugueses

Kurofune: Descobrimentos Portugueses

Game

Descobrimentos Portugueses, takes place in the Age of Discovery of the Portuguese empire in the XV century, where the player is the captain of a vessel...

Descobrimentos DevLog #3 - Crew Setup

Descobrimentos DevLog #3 - Crew Setup

News

How to chose your crew and what impacts does it have during the game. Everyone Matters.

Descobrimentos Devlog #1 - Introduction

Descobrimentos Devlog #1 - Introduction

News

Travel the seas as the captain of a Portuguese ship.

Level Design, Tileset and Iterations

Level Design, Tileset and Iterations

News

Over the past two weeks I've completed the core programming of the game and began to work on the artistic assets of the project. In this article I'll...

Out Of Air WIP

Out Of Air WIP

Game

In a dystopian future, the atmosphere is no longer breathable and there is no sign of people being around - with one exception. A girl has been wired...

Transmutation Lab released!

Transmutation Lab released!

Game

Transmutation is released! It is the game about alchemy discovery of new elements and world creation.

Depths of Sanity

Depths of Sanity

Game

A mysterious signal. A missing crew. And the one man trying to piece it all together. As Commander Abe Douglas, explore a giant, interconnected world...

Marketing Indie Games - Discover, Explore and Recommend – then a binary YES/NO

Marketing Indie Games - Discover, Explore and Recommend – then a binary YES/NO

News

To get any consumer in a position where they are able to make a positive or negative decision as to whether or not they are going to become a user of...

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