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Tag "code"  (0 - 30 of 341)
January 2024 Progress

January 2024 Progress

News

After a long delay in news and several setbacks, the core characters, (Sonic, Tails, Amy, Knuckles) now have a full set of animations which are currently...

Programmer

Programmer

Job

<p>Hello!</p> <p>I'm Jason (Jafod), and I am a leading member of UnderComp Studios.</p> <p>We are a passionate team striving to break into the interactive...

Gentrification: The Code, Not Clicking Past UI

Gentrification: The Code, Not Clicking Past UI

Tutorial

A simple tutorial on how to stop the objects behind the UI from reacting to clicking when the player interacts with the UI.

Leek Wars

Leek Wars

Game

Leek Wars is a browser programming game in which you have to create the most powerful leek and destroy your enemies! Develop your own artificial intelligence...

{Devtips} How to save data with libgdx

{Devtips} How to save data with libgdx

News

Before we talk about saving game data as such, let's first talk about saving the conf. This one, doesn't need to be protected and encrypted and can be...

{Devtips} Multi-facet engine

{Devtips} Multi-facet engine

News

At "Les Jeux de Bebel" we have many ideas ! Really, a lot of ideas !!!

Pinkmans Journey Preview

Pinkmans Journey Preview

Download

(Wrenxo + COdeTen) The newest Platformer/Adventure game in 2D Format with Pixelated Assets. Avoid traps and jump high to search for all of the apples...

Arena Unlimited 0.1a [Source]

Arena Unlimited 0.1a [Source]

Download

Source code for Arena Unlimited 0.1a, Windows ready

Freedom - Ghost Dash

Freedom - Ghost Dash

News

This is a sample dash effect that I wanted to share! It does not end until you set the dash timer to 0 or use a toggle to change when to use the effect!

CaveLifeBeta

CaveLifeBeta

Download

Cave Life Beta is available ! :) please follow me :))

Sura Engine

Sura Engine

Game

Easy Code App 1 Create File 2 Test File Don't Delete Passcode Start Encoding After Dot

 Diana's Lyre Devlog #06 - Tongue mechanic!

Diana's Lyre Devlog #06 - Tongue mechanic!

News

The story starts with an old rumor. This rumor said that a legendary Lyre from the goddess Diana is still hidden away in a mysterious catacomb, under...

 Diana's Lyre Devlog #04 - Let's get technical!

Diana's Lyre Devlog #04 - Let's get technical!

News

The story starts with an old rumor. This rumor said that a legendary Lyre from the goddess Diana is still hidden away in a mysterious catacomb, under...

{Devtips} Event-driven programming!

{Devtips} Event-driven programming!

News

I discovered event-driven programming thanks to Qt (in C++) and its beautiful signal system and later thanks to javascript and its lambda...

{Devtips} How I organize my scene?

{Devtips} How I organize my scene?

News

Well, I now have my engine, but as I mentioned before... the LibGdx actor system doesn't suit me perfectly. It's up to me to make the one of my dreams =)

{Devtips} Which technology to choose in Java?

{Devtips} Which technology to choose in Java?

News

I recently had a little problem with the display of the layers in our next game " Les Nains du Nord ". This whole thing forced me to rethink a lot of...

{Devlog} We're adding an action menu!

{Devlog} We're adding an action menu!

News

As a pseudo point and click, our game obviously needs an action menu. We haven't had a concept meeting with our art director about this yet, but I can...

{Devlog} Construct a scene step by step

{Devlog} Construct a scene step by step

News

Our upcoming game will be a game with many enigmas and any enigma must be thought as a whole! When I design a scene, I always start by imagining the area...

Flexbox Froggy

Flexbox Froggy

Game

A coding game all about learning CSS flexbox layout

DevBlog 6 - Manipulating Time With Code

DevBlog 6 - Manipulating Time With Code

News

Implementing time dilation and collision shapes. Time dilation can be used in gameplay, but also to debug problems.

Code: Creation - White wolf 3 game release!

Code: Creation - White wolf 3 game release!

News

Code: Creation - White Wolf 3 full game is finally released!

Quiz Game

Quiz Game

Download

No exe game, it batch game well it's like playing the game on batch and 

NEOTOKYO° Kshatriya Gameplay Improvements

NEOTOKYO° Kshatriya Gameplay Improvements

News

Now that we have a programmer, we are making vast improvements and introducing features we always wanted to have, but never knew we could get!

Towerds the vilag - Choose mecanic

Towerds the vilag - Choose mecanic

News

Choices will be a central part of our game! Here is a small spoiler of the work being done in Programming!

PARADIGM WORLDS - Open Source Code - Archives - Early-Mid Versions

PARADIGM WORLDS - Open Source Code - Archives - Early-Mid Versions

Download

This is second part of Paradigm Worlds Open Source Code Project. This archive contains Python code files created in 2016-2018 for early and mid versions...

PARADIGM WORLDS SOURCE CODE - most recent version 1.99.XX

PARADIGM WORLDS SOURCE CODE - most recent version 1.99.XX

Download

This is Python/Warband source code of Paradigm Worlds Final Version Ultima Thule - Update 1 - work in progress. It is fully playable.

Programmer for 2D Unity Game

Programmer for 2D Unity Game

Job

<p><span style="font-style: normal;"><span style="font-weight: normal;">Hello, my name is Davis and I am the lead on a small team working on a 2d Fantasy...

Lostech 081 Omni Mini

Lostech 081 Omni Mini

Download

Updated version of 0.8 with bugfixes and some extra features. Version for compatibility with non-Darkest Hours packs. Put the contents of the extracted...

Player-controlled Airstrike units (0.7+ addon)

Player-controlled Airstrike units (0.7+ addon)

Download

This prototype experimental addon for 0.7 LosTech will add aerostrike capabilities - Ability to call airstrikes from any chassis to pilots NIMO and REYNA...

Rebuilding VoidGate's Code Base

Rebuilding VoidGate's Code Base

News

Over the past 12 months we have rebuilt the code for our game.

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