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Tag "Character Design"  (0 - 30 of 146)
Powerful, Evil and Seductive - Making of a Lovable Antihero | Devlog #1

Powerful, Evil and Seductive - Making of a Lovable Antihero | Devlog #1

News

Meet Moriana - a formidable and seductive necromancer. We put a lot of effort into creating this character and we wish to take you on a journey behind...

EDIIIE

EDIIIE

Company

Experts in designing Innovative, Interactive, and Immersive experiences (EDIIIE), we are one of the largest companies offering emerging technology solutions...

Red Dagger - Character Concept IV

Red Dagger - Character Concept IV

News

Once again we bring you a new character for you too meet. Come take a sneak peek at the new member of our market.

Red Dagger - Character Concept III

Red Dagger - Character Concept III

News

One more week. one more concept. This time we have a more whimsy character to share with you! Come take a peek.

Red Dagger - Character Concept II

Red Dagger - Character Concept II

News

We have a new character to share with you. Come check it out.

Red Dagger - Character Concept I

Red Dagger - Character Concept I

News

Today we're bringing you a quick sneak peek into some characters we're creating.

 Instar Dev Diary #7 - Ivy 3D Character

Instar Dev Diary #7 - Ivy 3D Character

News

Come look how our character Ivy is looking in 3D! A small being living in the forest.

Expansion Announcement: Sunfire and Moonshadow

Expansion Announcement: Sunfire and Moonshadow

News

Summarizing the past half year and announcing the new expansion.

Arya [Character Concept]

Arya [Character Concept]

News

Greeting Akaryans :) Presenting #akarya_game main character: Arya!

Things to remember when translating 2D concepts into 3D models

Things to remember when translating 2D concepts into 3D models

News

What are the key factors that must be considered in preparation for every modelling project? What things are easily forgotten? Why are they so important?...

New Friend and Foes on the road

New Friend and Foes on the road

News

For Soul Passage, I try to be creative as much as I can. I want to admit it's really hard to create new characters for a few different worlds. And here...

Project Update: Mobile and Tablet Porting & Screen Optimization

Project Update: Mobile and Tablet Porting & Screen Optimization

News

Project Update about the progress of the development of indie game Vagrus - The Riven Realms.

Implemented Changes Part V-VI

Implemented Changes Part V-VI

News

Project Update about the progress of the development of indie game Vagrus - The Riven Realms.

Project Update - Feature Requests

Project Update - Feature Requests

News

Project Update about the progress of the development of indie game Vagrus - The Riven Realms.

Implemented Changes Part III-IV

Implemented Changes Part III-IV

News

In this post, we continue to take a look at the new implemented improvements.

Vagrus's 1-year Anniversary

Vagrus's 1-year Anniversary

News

Today we celebrate the 1-year anniversary of the full release of Vagrus – The Riven Realms.

Implemented Changes Part I-II

Implemented Changes Part I-II

News

In this post, we are taking a look at the new implemented improvements.

A New Build is OUT - Patch 1.1.25 - Codename: Seekers

A New Build is OUT - Patch 1.1.25 - Codename: Seekers

News

Project Update about the new build of Vagrus - The Riven Realms.

The Art of Vagrus - The Riven Realms

The Art of Vagrus - The Riven Realms

News

A short introduction of the making and the art of the artbook.

Project Update - Painting Finndurarth

Project Update - Painting Finndurarth

News

Project Update about the progress of the development of indie game Vagrus - The Riven Realms.

MLC (Magna Ludum Creatives)

MLC (Magna Ludum Creatives)

Company

We connect game developers with the finest, seasoned artists, streamlining the process of sourcing, hiring, and managing passionate freelancers. Our approach...

After Corruption - Dev Log 2 - Character Design/Inventory

After Corruption - Dev Log 2 - Character Design/Inventory

Feature

Going over choices for character design and some of the new functionality for inventory management

Weekly Devlog 14: Lets take it outside! #2

Weekly Devlog 14: Lets take it outside! #2

News

The teased garden has been updated! Lets take a look at the latest screenshots!

[BIG UPDATE] Hook Cat Logbook 8: Playable Alpha!? Final Art! First Level?

[BIG UPDATE] Hook Cat Logbook 8: Playable Alpha!? Final Art! First Level?

News

Developement of the first phase is coming to an end! In july we can share our Game with you! Today we talk about the first level, our alpha and new designs...

Character Concept Art

Character Concept Art

News

In this article you will get to know our studies on the prison guards and prisoners. We search for references for the clothes of this time (Estado Novo...

Weekly Devlog 6: Sweet soft textures!

Weekly Devlog 6: Sweet soft textures!

News

This week its time to feel the smoothness of a sofa or the coldness of the metal frame. That's right! It's Textures week!

Weekly Devlog 5: The 3D Mesh!

Weekly Devlog 5: The 3D Mesh!

News

This week we will be showing some of our meshes created for the game, before the textures have been applied to their fullest.

Weekly Devlog 4: Eleonóre Barthory!

Weekly Devlog 4: Eleonóre Barthory!

News

Let's take a break from mechanics, and dive into a little bit of art! This week we will see Madam Eleonóre Barthory, owner of the Mansion.

Liveware Glitch - Concept Art IV

Liveware Glitch - Concept Art IV

News

Another very quick update on our main character's concept art.

Liveware Glitch - Concept Art III

Liveware Glitch - Concept Art III

News

Today, we want to share with you some sneak peeks into our character's concept art.

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