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Add job Report Weapon modeler 3D Artist position open for science fiction horror FPS on UE4 at TBA

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located US - Anywhere.

Posted by nmrihhypnosis on

Hello. My name is Shannon 'Hypnosis' Brown, and I am Executive Producer of an upcoming science fiction horror FPS game that is currently being developed on Unreal 4. We are a team of reliable, dependable, highly motivated, and talented individuals who are very passionate about developing video games, and have years of experience. We are also a team of creative individuals who are self-motivated, and create unique, and captivating, award winning games on Steam.

Some of your responsibilities will include:
- Creating unique concepts of weapons from guidelines, and basic needs of the game.
- Modeling weapons from concept to completion (This includes unwrapping, baking, and texturing), that is completely game ready, performs/looks great, that are ready to be rigged, and animated.
- Communicating with administration, and peers on Skype.
- Keeping a highly professional attitude at all times.

Requirements for the position are:
- 1~2+ years experience in this specific field. Previously shipped retail game, or team-based modification background is a plus.
- Excellent grasp of creating full scale replicas of weapons down to the last detail, and also creating completely new concepts from scratch based on criteria, and specifications provided.
- Expert level knowledge of Autodesk 3DSMax, Maya, Zbrush, Mudbox, and Photoshop. Substance Designer, and Painter experience is nice.
- Very hard worker with great communication skills.
- Lots of free time, and also free time for the foreseeable future.
- Strong artistic knowledge.
- Strong portfolio of weapons.
- Able to act self-sufficiently, and work with others.

Thank you very much. - Shannon Brown.

To Apply

To apply please send your resume to hypnosisdesign@yahoo.com